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DTSTAMP:20260805T205506Z
LOCATION:Room 408 B
DTSTART;TZID=America/Los_Angeles:20260722T154500
DTEND;TZID=America/Los_Angeles:20260722T173500
UID:siggraph_SIGGRAPH 2026_sess143@linklings.com
SUMMARY:Perception
DESCRIPTION:Dichoptic Foveation\n\nThis paper presents a psychophysical st
 udy of dichoptic foveation, applying blur to one eye and sharpening to the
  other, in virtual reality. A perceptual model of interocular frequency di
 fferences across the visual field is developed and applied to enhance fove
 ated rendering quality in VR headsets.\n\n\nHenry Kam, Colin Groth, Jenna 
 Kang, Pratham Saraf, Qi Sun, and Kenneth Chen (New York University)\n-----
 ----------------\nReality Check: How Avatar and Face Representation Affect
  the Perceptual Evaluation of Synthesized Gestures\n\nThis paper investiga
 tes how avatar and face representation influence the perceptual evaluation
  of synthesized co-speech gestures. Across three controlled experiments, i
 t shows that visual presentation systematically biases judgments of motion
  quality and provides practical recommendations for fairer...\n\n\nHaoyang
  Du (Technological University Dublin), Yinghan Xu and John Dingliana (Trin
 ity College Dublin), Brian Keegan (Technological University Dublin), Rache
 l McDonnell (Trinity College Dublin), and Cathy Ennis (Maynooth University
 )\n---------------------\nDynamic Visual Dominance in Stereoscopic Foveati
 on\n\nThis work investigates visual dominance as a dynamic property across
  the FOV. Using a blur detection task, we confirm dynamic dominance in the
  fovea and calibrate monocular dominance in the periphery. The resulting g
 aze-independent peripheral dominance map can be integrated into different 
 rendering ...\n\n\nDaniel Jiménez Navarro (Max Planck Institute for Inform
 atics); Colin Groth, Kenneth Chen, and Qi Sun (New York University); Karol
  Myszkowski and Hans-Peter Seidel (Max Planck Institute for Informatics); 
 and Ana Serrano (Universidad de Zaragoza)\n---------------------\nA Two-Mi
 llisecond Passthrough Headset for Perceptual Studies\n\nWe present a nearl
 y perspective-correct video passthrough headset with just 2 milliseconds o
 f end-to-end latency. We use this headset to study perceptual requirements
  for low-latency passthrough in head-mounted displays.\n\n\nEric Penner (R
 eality Labs Research, Meta); Josephine D'Angelo (Reality Labs Research, Me
 ta; University of California, Berkeley); Clinton Smith and Nathan Matsuda 
 (Reality Labs Research, Meta); and Neethan Siva and Phillip Guan (Reality 
 Labs, Meta)\n---------------------\nStyleID: A Perception-Aware Dataset an
 d Metric for Stylization-Agnostic Facial Identity Recognition\n\nStyleID i
 s a perception-aware dataset and evaluation framework for measuring facial
  identity consistency under artistic stylization. By aligning identity sim
 ilarity with human judgments across styles and strengths, it improves robu
 stness beyond natural-photo face encoders and better supports stylize...\n
 \n\nKwan Yun, Changmin Lee, AYeong Jeong, Youngseo Kim, Seungmi Lee, and J
 unyong Noh (Visual Media Lab, KAIST)\n---------------------\nQuantifying r
 eality of ultra-realistic 3-D displays - the effect of resolution and cont
 rast\n\nWe built an ultrarealistic display system capable of reproducing 3
 D scenes with such fidelity that they are indistinguishable from their rea
 l counterparts. Then, we used the display to measure how reducing resoluti
 on and contrast affects perceived realism.\n\n\nJoseph Gerard March and Do
 unia Hammou (University of Cambridge), Simon J. Watt (Bangor University), 
 and Rafał K. Mantiuk (University of Cambridge)\n---------------------\nIt’
 s Not Just a Phase: Creating Phase-Aligned Peripheral Metamers\n\nWe prese
 nt a method for enhancing the perceived quality of foveated images by extr
 apolating local image statistics, such as intensity, orientation and espec
 ially phase, from coarse to fine scales. In particular, we demonstrate tha
 t correct phase alignment across space and scales is crucial for achie...\
 n\n\nSophie Kergaßner and Piotr Didyk (Università della Svizzera Italiana)
 \n---------------------\nPerception - Interactive Discussion\n\nAfter the 
 summary presentations, attendees will participate in an interactive discus
 sion. Outside the room will be a series of poster boards for authors to ga
 ther around with the audience. Authors are invited to bring any material r
 elated to their paper that could instigate further conversation such...\n\
 n\nInterest Area: Research & Education\n\nKeyword: Animation, Artificial I
 ntelligence/Machine Learning, Augmented Reality, Rendering, Simulation, Vi
 rtual Reality\n\nRegistration Category: Full Conference Supporter, Full Co
 nference\n\nSession Chair: Alexandre Chapiro (Meta)
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