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DTSTAMP:20260805T205603Z
LOCATION:Room 403 A
DTSTART;TZID=America/Los_Angeles:20260723T145000
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UID:siggraph_SIGGRAPH 2026_sess105_papers_1544@linklings.com
SUMMARY:ACT: A Unified Framework for Rigging and Animating Characters with
  Arbitrary Topologies
DESCRIPTION:Pengyu Long (ShanghaiTech University, ByteDance Games); Weirui
  Wang (ShanghaiTech University, Deemos Technology); Qingcheng Zhao (Univer
 sity of Toronto, Deemos Technology); Xiaoyang Guo and Xiaoyu Pan (ByteDanc
 e Games); Qixuan Zhang (ShanghaiTech University, Deemos Technology); Jiaqi
 ng Zhou and Tianlei Hu (ByteDance Games); Wei Yang (Huazhong University of
  Science and Technology); and Lan Xu and Jingyi Yu (ShanghaiTech Universit
 y)\n\nACT is a unified AI framework that effortlessly brings static 3D cha
 racters to life. By integrating rigging, skinning, and motion generation i
 nto a single diffusion-based pipeline, ACT automatically animates characte
 rs of any shape, delivering high-quality, physically plausible motions tha
 t overcome the limitations of traditional, multi-step animation workflows.
 \n\nInterest Area: Research & Education\n\nKeyword: Animation, Artificial 
 Intelligence/Machine Learning, Modeling, Simulation\n\nRegistration Catego
 ry: Full Conference Supporter, Full Conference\n\nSession Chair: Min Lu (S
 henzhen University (SZU))\n\n
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