 | FabricTryOn: Taming Image Editing Models for Garment Re-Texturing | Full Conference Supporter Full Conference | |
 | DreamActor-M2: Universal Character Image Animation via Spatiotemporal In-Context Learning | Full Conference Supporter Full Conference | |
 | MACE-Dance: Motion-Appearance Cascaded Experts for Music-Driven Dance Video Generation | Animation Generative AI Modeling Full Conference Supporter Full Conference | |
 | Composing People Together: Iterative Pose-Image Generation for Multi-Person Interaction Scenes | Full Conference Supporter Full Conference | |
 | HumanFlow: Controllable Human Image Generation via Flow Matching | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | Boundary-aware Neural Model Reduction for PDEs | Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | Learning Laplacian Eigenspace with Mass-Aware Neural Operators on Point Clouds | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | Efficient Multiscale Lanczos Eigenpair Extraction | Full Conference Supporter Full Conference | |
 | Component Modes Synthesis Method with Multiple Partitions for Large-scale Eigenvalue Problem | Full Conference Supporter Full Conference | |
 | Iris3D: 3D Generation via Synchronized Diffusion Distillation | Full Conference Supporter Full Conference | |
 | CubePart: An Open-Vocabulary Part-Controllable 3D Generator | Full Conference Supporter Full Conference | |
 | Pixal3D: Pixel-Aligned 3D Generation from Images | Full Conference Supporter Full Conference | |
 | InvSculpt: Inverse Sculpting Modeling via Controlled 3D Generation and a Vector Displacement Field | Full Conference Supporter Full Conference | |
 | VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Image | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | Prox-E: Fine-Grained 3D Shape Editing via Primitive-Based Abstractions | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | ShapeUP: Scalable Image-Conditioned 3D Editing | Artificial Intelligence/Machine Learning Modeling Full Conference Supporter Full Conference | |
 | Invisible Holographic Window: Full-color 3D Image Reconstruction from Transparent Surface-relief Computer-generated Holograms | Augmented Reality Fabrication Hardware Full Conference Supporter Full Conference | |
 | PAColorHolo: A Perceptually-Aware Color Management Framework for Holographic Displays | Hardware Rendering Virtual Reality Full Conference Supporter Full Conference | |
 | Single-View Holographic Volumetric 3D Printing with Coupled Differentiable Wave-Optical and Photochemical Optimization | Fabrication Hardware Simulation Full Conference Supporter Full Conference | |
 | HoloPathTracer: Fast and Accurate Wave Path Tracing for Holography | Full Conference Supporter Full Conference | |
 | Complex-Valued Holographic Radiance Fields | Display Rendering Virtual Reality Full Conference Supporter Full Conference | |
 | MorphSkein: A Shape-Changing Afterimage Display Preserving Pixel Density During Surface-Area Changes Across Troposkein-Based Shapes | Full Conference Supporter Full Conference | |
 | CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays | Full Conference Supporter Full Conference | |
 | DualBrep: A Dual-Field Continuous Representation for B-rep Modelling | Full Conference Supporter Full Conference | |
 | Autoregressive B-Rep Shape Generation with Parametric Surfaces | Artificial Intelligence/Machine Learning Modeling Full Conference Supporter Full Conference | |
 | B-repLer: Language-guided Editing of CAD Models | Full Conference Supporter Full Conference | |
 | Flatten the Complex: Joint B-Rep Generation via Compositional k-Cell Particles | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | BrepForge: Factorized B-rep Synthesis via Wireframe Composition and Boundary-Conditioned Surface Instantiation | Full Conference Supporter Full Conference | |
 | Img2CADSeq: Image-to-CAD Generation via Sequence-Based Diffusion | Full Conference Supporter Full Conference | |
 | Fast and Exact Winding Numbers for Triangle Meshes | Full Conference Supporter Full Conference | |
 | Spatially Accelerated Winding Numbers for Curved Geometry | Full Conference Supporter Full Conference | |
 | Robust Containment Queries over Collections of Trimmed NURBS Surfaces via Generalized Winding Numbers | Full Conference Supporter Full Conference | |
 | The Antipodal Method: Fast, Accurate, and Robust 3D Generalized Winding Numbers | Full Conference Supporter Full Conference | |
 | ADS: Random Sampling of Occupancy Functions using Adaptive Delaunay Scaffolding | Full Conference Supporter Full Conference | |
 | Differentiable Voxelization of Surface Representations | Fabrication Geometry Modeling Rendering Full Conference Supporter Full Conference | |
 | Uncertainty-aware geometry processing on Gaussian Process Implicit Surfaces | Full Conference Supporter Full Conference | |
 | Hybrid Gaussian Wang Tiles for Class-aware Authoring and Rendering | Full Conference Supporter Full Conference | |
 | Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification | Full Conference Supporter Full Conference | |
 | Gaussian Point Splatting | Full Conference Supporter Full Conference | |
 | SHARP-GS: Scalable High-fidelity Accelerated Rendering Pipeline for Ultra-high Resolution 3D Gaussian Splatting | Full Conference Supporter Full Conference | |
 | A LoD of Gaussians: Out-of-Core Training and Rendering for Seamless Ultra-Large Scene Reconstruction | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | Mobile3DGS³: Accelerate Mobile 3DGS Rendering via Gradient-Aware Super-Sampling and Frame Interpolation | Artificial Intelligence/Machine Learning Rendering Full Conference Supporter Full Conference | |
 | Topologically Consistent Multi-view 3D Head Reconstruction via Coarse-Guided Layered Surface Sampling | Full Conference Supporter Full Conference | |
 | Emotion Manipulation for Talking-Head Videos via Facial Landmarks | Full Conference Supporter Full Conference | |
 | Learning a Delighting Prior for Facial Appearance Capture in the Wild | Full Conference Supporter Full Conference | |
 | Bringing Diversity from Diffusion Models to Semantic-Guided Face Asset Generation | Full Conference Supporter Full Conference | |
 | EchoAvatar: Real-time Generative Avatar Animation from Audio Streams | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | See-through: Single-image Layer Decomposition for Anime Characters | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | gCDT: A Highly Parallel GPU Algorithm for Large-Scale Constrained Delaunay Triangulation | Full Conference Supporter Full Conference | |
 | Scalable GPU Construction of 3D Voronoi and Power Diagrams | Geometry Modeling Rendering Full Conference Supporter Full Conference | |
 | GPU-accelerated Certified Hausdorff Distance Between Triangle Meshes | Full Conference Supporter Full Conference | |
 | PQ-Free HD: Priority-Queue-Free Hausdorff Distance for Triangle Meshes on GPU | Full Conference Supporter Full Conference | |
 | Manifold k-NN: Accelerated k-NN Queries for Manifold Point Clouds | Full Conference Supporter Full Conference | |
 | Locality-Aware Automatic Differentiation on the GPU for Mesh-Based Computations | Full Conference Supporter Full Conference | |
 | MV-S2V: Multi-View Subject-Consistent Video Generation | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | OmniRoam: World Wandering via Long-Horizon Panoramic Video Generation | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | ActCam: Zero-Shot Joint Camera and 3D Motion Control for Video Generation | Full Conference Supporter Full Conference | |
 | HL-OutPaint: Coarse-to-Fine Video Outpainting for High-Resolution Long-Range Videos | Full Conference Supporter Full Conference | |
 | UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors | Full Conference Supporter Full Conference | |
 | Points as Tori: Fast Pointwise Signed Distance for Point Clouds | Full Conference Supporter Full Conference | |
 | SuperSDF:Sparse SDF Super-Resolution for Surface Extraction | Artificial Intelligence/Machine Learning Geometry Full Conference Supporter Full Conference | |
 | SAND: Spatially Adaptive Network Depth for Fast Sampling of Neural Implicit Surfaces | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | The PhaseTree: Multiphase Signed Distance Fields | Full Conference Supporter Full Conference | |
 | Dual Contouring of Signed Distance Data | Full Conference Supporter Full Conference | |
 | Dual Contouring over Expanded Cubes (DCx) for Zero-Level Set Extraction from Neural Unsigned Distance Functions | Full Conference Supporter Full Conference | |
 | Subgrid Marching Tetrahedra | Full Conference Supporter Full Conference | |
 | AtomSlicer: Constant-Thickness Field-Aligned Non-Planar Slicing and Continuous Toolpaths for FFF | Fabrication Geometry Modeling Full Conference Supporter Full Conference | |
 | FreeShell: A Context-Free 4D Printing Technique for Fabricating Complex 3D Triangle Mesh Shells | Full Conference Supporter Full Conference | |
 | Mechanical Cloaking of Halftoned Imagery | Full Conference Supporter Full Conference | |
 | Shellular Metamaterial Design via Compact Electric Potential Parametrization | Fabrication Geometry Modeling Simulation Full Conference Supporter Full Conference | |
 | DeepMill++: Neural Guidance Meets Rasterization for Efficient Accessibility Analysis | Artificial Intelligence/Machine Learning Fabrication Geometry Modeling Full Conference Supporter Full Conference | |
 | Uniformly Deployable Kirigami on Arbitrary Planar Graphs | Full Conference Supporter Full Conference | |
 | IsoGami: Rigid-Deployable Kirigami Materials From Isohedral Tilings | Fabrication Geometry Modeling Simulation Full Conference Supporter Full Conference | |
 | TwinPose: Person-Specific Subspaces for Multi-View 3D Pose Estimation | Full Conference Supporter Full Conference | |
 | AMOR: Airborne Motion Reconstruction via Homotopy-Aware Trajectory Optimization | Full Conference Supporter Full Conference | |
 | FLASHand: Feed-forward reLightable and Animatable Single-view Hand Reconstruction | Full Conference Supporter Full Conference | |
 | AGILE: Hand-object Interaction Reconstruction from Video via Agentic Generation | Generative AI Geometry Modeling Full Conference Supporter Full Conference | |
 | EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera | Artificial Intelligence/Machine Learning Virtual Reality Full Conference Supporter Full Conference | |
 | OmniHands: Robust Motion Capture of Interactive Hands via A Versatile Transformer | Animation Simulation Virtual Reality Full Conference Supporter Full Conference | |
 | Streaming of rendered content with adaptive frame rate and resolution | Full Conference Supporter Full Conference | |
 | Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering | Full Conference Supporter Full Conference | |
 | LightOpt: Lights Optimization for Real-time Rendering | Real-Time Rendering Virtual Reality Full Conference Supporter Full Conference | |
 | DPF: Differentiable Polyphase Filtering for Large-Kernel Approximation | Full Conference Supporter Full Conference | |
 | Generalized Spherical Harmonics Products using Spherical Grids | Full Conference Supporter Full Conference | |
 | GauSmoke: Hybrid Physics-Optical Gaussian Splatting for Sparse Smoke Reconstruction | Real-Time Rendering Simulation Full Conference Supporter Full Conference | |
 | LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction | Full Conference Supporter Full Conference | |
 | Fast VEM Fluid Simulation | Full Conference Supporter Full Conference | |
 | DiffSurFlow: Efficient and Robust Differentiable Fluid Optimization via Surrogate Strategy on Flow Map | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | Generic Variational Spacetime Optimization of Vortex Core Manifolds | Rendering Scientific Visualization Full Conference Supporter Full Conference | |
 | SegviGen: Repurposing 3D Generative Model for Part Segmentation | Full Conference Supporter Full Conference | |
 | SimArt: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM | Artificial Intelligence/Machine Learning Robotics Full Conference Supporter Full Conference | |
 | Neural Cellular Automata: From Cells to Pixels | Geometry Modeling Rendering Full Conference Supporter Full Conference | |
 | Neural Particle Automata: Learning Self-Organizing Particle Dynamics | Full Conference Supporter Full Conference | |
 | PixTex: Consistent 3D Texturing via Pixel-Space Multi-View Diffusion | Artificial Intelligence/Machine Learning Full Conference Supporter Full Conference | |
 | Generative 3D Gaussians with Learned Density Control | Artificial Intelligence/Machine Learning Modeling Full Conference Supporter Full Conference | |
 | LLM-enhanced Scene Graph Learning for Household Rearrangement | Full Conference Supporter Full Conference | |
 | CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | Raster2Seq: Polygon Sequence Generation for Floorplan Reconstruction | Full Conference Supporter Full Conference | |
 | Toward Richer Material Generation via Procedural Data Enhancement | Artificial Intelligence/Machine Learning Generative AI Modeling Full Conference Supporter Full Conference | |
 | InfiniteDiffusion: Bridging Learned Fidelity and Procedural Utility for Open-World Terrain Generation | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | RCGP: Resource Contracts for Graphics Programming | Full Conference Supporter Full Conference | |
 | Video Analysis and Generation via a Semantic Progress Function | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | Go-with-the-Track: Video Compositing and Motion Control with Point Tracking | Full Conference Supporter Full Conference | |
 | ReRoPE: Repurposing RoPE for Relative Camera Control | Full Conference Supporter Full Conference | |
 | FreeOrbit4D: Training-Free Arbitrary Camera Redirection for Monocular Videos via Foreground-Complete 4D Reconstruction | Full Conference Supporter Full Conference | |
 | UCM: Unified Modeling of Camera Control and Memory with Time-aware Positional Encoding Warping for World Models | Full Conference Supporter Full Conference | |
 | CameraSquad: Achieving Content Consistency in Parallel Multi-Trajectory Camera-Controlled Video Generation | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | Infant Vision: Reconfiguring Perception in Mixed Reality | Art Augmented Reality Virtual Reality Full Conference Supporter Full Conference Experience | |
 | Resonance: Meditative Neural Rhythms as Collective Spatial Experience | Art Dynamics Hardware Lighting Performance Real-Time Spatial Computing Full Conference Supporter Full Conference Experience | |
 | The Adaptation Threshold in Mixed Reality Theater: Cognitive Integration and Narrative Reality | Animation Art Augmented Reality Performance Real-Time Virtual Reality Full Conference Supporter Full Conference Experience | |
 | Edges of Immersion: Data Translation into Ecoaesthetic Experience | Art Audio Capture/Scanning Scientific Visualization Spatial Computing Virtual Reality Full Conference Supporter Full Conference Experience | |
 | Nexus: Native Mesh Generation with Diffusion | Full Conference Supporter Full Conference | |
 | Matérn Noise for Triangulation-Agnostic Flow Matching on Meshes | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | Tempo3D: Efficient Temporal-Aware Fine-Tuning and Multi-View Latent Aggregation for 3D Generation | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | PEGAsus: 3D Personalization of Geometry and Appearance | Full Conference Supporter Full Conference | |
 | AniGen: Unified $S^3$ Fields for Animatable 3D Asset Generation | Full Conference Supporter Full Conference | |
 | MeshFlow: Mesh Generation with Equivariant Flow Matching | Artificial Intelligence/Machine Learning Modeling Full Conference Supporter Full Conference | |
 | Strips as Tokens: Artist Mesh Generation with Native UV Segmentation | Full Conference Supporter Full Conference | |
 | MTPano: Multi-Task Panoramic Scene Understanding via Label-Free Integration of Dense Prediction Priors | Artificial Intelligence/Machine Learning Full Conference Supporter Full Conference | |
 | SmoothMotionVectors: Optimizing Your Content for Video Codecs in Free View Video Compression | Full Conference Supporter Full Conference | |
 | CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting | Full Conference Supporter Full Conference | |
 | TSMC: Time-varying 4D Scene Mesh Compression | Geometry Modeling Virtual Reality Full Conference Supporter Full Conference | |
 | Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenes | Geometry Modeling Rendering Full Conference Supporter Full Conference | |
 | Articulate That Object Part (ATOP): 3D Part Articulation from Text and via Motion Personalization | Full Conference Supporter Full Conference | |
 | Controllable Texture Tiling via Diffusion Transformers with Transformed Rotary Embeddings | Full Conference Supporter Full Conference | |
 | VideoNeuMat: Neural Material Extraction from Generative Video Models | Full Conference Supporter Full Conference | |
 | PureSample: Neural Materials Learned by Sampling Microgeometry | Full Conference Supporter Full Conference | |
 | Fast and Accurate Gaussian Process Modelling of Real-World Materials | Artificial Intelligence/Machine Learning Rendering Full Conference Supporter Full Conference | |
 | Successive Height Preintegration for a Height-Interdependent Path Formulation of Multiple Bounces in Smith Microfacet BRDFs | Full Conference Supporter Full Conference | |
 | Robust In-Engine Texture Optimization from Inconsistent Generative Targets | Full Conference Supporter Full Conference | |
 | Spatiotemporal FLIP for Fast Free-Surface and Two-Phase Simulation With Very Large Time Steps | Full Conference Supporter Full Conference | |
 | Buoyancy-driven Phase Separation in the Material Point Method | Full Conference Supporter Full Conference | |
 | Volume-Preserving LBM-MPM Coupling for Air-Water-Sand Mixtures | Full Conference Supporter Full Conference | |
 | A Nonlocal Monolithic Variational Framework for Free Surface Flows | Animation Modeling Simulation Full Conference Supporter Full Conference | |
 | Stochastic geomorphological transport for terrain erosion simulation | Full Conference Supporter Full Conference | |
 | Mixwell: Sharp 2D Fluid Brushes for Progressive Physics-Based Mixing | Full Conference Supporter Full Conference | |
 | Gesture Flux: Unveiling Budaixi Hand Gestures through Mixed Reality Performance | Full Conference Supporter Full Conference Experience | |
 | Expanded Voices: Voice Cloning, Latent Spaces, and Embodied Translation | Art Artificial Intelligence/Machine Learning Audio Geometry Scientific Visualization Virtual Reality Full Conference Supporter Full Conference Experience | |
 | The Imagery from Calligraphy: Encoding and Decoding Pictographs Via Interactive Artistic Exploration | Art Artificial Intelligence/Machine Learning Augmented Reality Digital Twins Games Performance Real-Time Virtual Reality Full Conference Supporter Full Conference Experience | |
 | BruSHŪ: Cross-Modal Translation of Implicit Micro-Actions in Chinese Calligraphy | Art Audio Hardware Performance Real-Time Full Conference Supporter Full Conference Experience | |
 | Creativity ≠ Generativity: A Case Study of Attentive Machine Learning in Dance Performance | Arts & Design Gaming & Interactive Production & Animation Research & Education Art Artificial Intelligence/Machine Learning Audio Display Dynamics Education Ethics and Society Hardware Lighting Performance Physical AI Pipeline Tools and Work Real-Time Spatial Computing Full Conference Supporter Full Conference Experience | |
 | Guidestar-Free Adaptive Optics with Asymmetric Apertures | Full Conference Supporter Full Conference | |
 | MAROON: A Dataset for the Joint Characterization of Near-Field High-Resolution Radio-Frequency and Optical Depth Imaging Techniques | Full Conference Supporter Full Conference | |
 | Non-line-of-sight imaging with arbitrary relay surface geometries via 3D Gaussian Transient Rendering | Full Conference Supporter Full Conference | |
 | Broadband Hyperspectral 3D Imaging using Dispersed Structured Light | Full Conference Supporter Full Conference | |
 | GenPIE: A Time-Resolved Plenoptic Imager | Artificial Intelligence/Machine Learning Full Conference Supporter Full Conference | |
 | Policy-based Foveated Imaging and Perception | Full Conference Supporter Full Conference | |
 | 8DNA: 8D Neural Asset Light Transport by Distribution Learning | Full Conference Supporter Full Conference | |
 | A Generalizable Light Transport 3D Embedding for Global Illumination | Full Conference Supporter Full Conference | |
 | Rao-Blackwellized Markov chain Monte Carlo Light Transport | Full Conference Supporter Full Conference | |
 | Ragged Neighborhood Attention for Spatiotemporal Neural Denoising of Deep Monte Carlo Renderings | Artificial Intelligence/Machine Learning Rendering Full Conference Supporter Full Conference | |
 | Photons × Force: Differentiable Radiation Pressure Modeling | Full Conference Supporter Full Conference | |
 | Differentiable Neutron Transport | Full Conference Supporter Full Conference | |
 | GPC: Large-Scale Generative Pretraining for Transferable Motor Control | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | SMP: Reusable Score-Matching Motion Priors for Physics-Based Character Control | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives | Animation Artificial Intelligence/Machine Learning Robotics Simulation Full Conference Supporter Full Conference | |
 | Deep Motion Warping via Phase-Conditioned Diffusion Autoencoder | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | MultiAct: Text-to-Motion Generation from Composite Text via Tailored Attention Guidance | Full Conference Supporter Full Conference | |
 | Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | A Robust and Efficient Intersection Algorithm for NURBS Surfaces: Handling Small Loops and Tangent Intersections | Full Conference Supporter Full Conference | |
 | Stress-Aware Panelization of Freeform Surfaces | Fabrication Modeling Simulation Full Conference Supporter Full Conference | |
 | Free-form Surface Approximation Using Rotational Patches | Full Conference Supporter Full Conference | |
 | Continuity-Enhancing Degree Elevation and Splits | Full Conference Supporter Full Conference | |
 | NeuPPS: Neural Piecewise Parametric Surfaces | Full Conference Supporter Full Conference | |
 | NeuBase: Spline Surfaces with Neural Basis Functions | Full Conference Supporter Full Conference | |
 | Light Architecture: Translating the AI Black Box into Immersive Experience | Animation Art Artificial Intelligence/Machine Learning Audio Physical AI Real-Time Full Conference Supporter Full Conference Experience | |
 | Machine Civilization: Exploring Machine Alterity through a Generative Semiotic Installation | Art Artificial Intelligence/Machine Learning Generative AI Real-Time Full Conference Supporter Full Conference Experience | |
 | Gorgon Loop: An Interactive Art Installation Revealing Algorithmic Judgment through Machine Vision and Generative Language | Art Artificial Intelligence/Machine Learning Capture/Scanning Computer Vision Display Ethics and Society Generative AI Hardware Image Processing Physical AI Real-Time Robotics Scientific Visualization Simulation Spatial Computing Full Conference Supporter Full Conference Experience | |
 | From Computer Vision to the Vision of Law: Human Overs[a]ight | Art Artificial Intelligence/Machine Learning Computer Vision Ethics and Society Image Processing Real-Time Full Conference Supporter Full Conference Experience | |
 | Spatio-Temporal Control Variates with ReSTIR for Real-Time Rendering | Full Conference Supporter Full Conference | |
 | ToF ReSTIR: Time-of-Flight Rendering with Spatio-temporal Reservoir Resampling | Full Conference Supporter Full Conference | |
 | ReSTIR BDPT: Bidirectional ReSTIR Path Tracing with Caustics | Full Conference Supporter Full Conference | |
 | Real-Time Level-of-Detail rendering with ReSTIR | Full Conference Supporter Full Conference | |
 | Multi-Layer Reservoir Splatting for Temporal Reuse under Disocclusion | Full Conference Supporter Full Conference | |
 | Forget Superresolution, Sample Adaptively (when Path Tracing) | Artificial Intelligence/Machine Learning Rendering Full Conference Supporter Full Conference | |
 | HairGPT: A Unified Autoregressive Framework for 3D Realistic Hairstyle Synthesis | Full Conference Supporter Full Conference | |
 | HairLRM: Strand-based Hair Modeling via Large Reconstruction Models | Full Conference Supporter Full Conference | |
 | HairPort: In-context 3D-aware Hair Import and Transfer for Images | Artificial Intelligence/Machine Learning Full Conference Supporter Full Conference | |
 | Curvature Space Editing of Highly-Coiled Hair | Full Conference Supporter Full Conference | |
 | Efficient Fur and Hair Multiple Scattering Using Volumetric Approximation | Full Conference Supporter Full Conference | |
 | On-the-fly Repulsion in the Contextual Space for Rich Diversity in Diffusion Transformers | Full Conference Supporter Full Conference | |
 | BFS: Back-to-Front Layered Image Synthesis via Knowledge Transfer | Full Conference Supporter Full Conference | |
 | Colorful-Noise: Training-Free Low-Frequency Noise Manipulation for Color-Based Conditional Image Generation | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | Inspiration Seeds: Learning Non-Literal Visual Combinations for Generative Exploration | Full Conference Supporter Full Conference | |
 | Canvas-to-Image: Compositional Image Generation with Multimodal Controls | Full Conference Supporter Full Conference | |
 | ComboStoc: Combinatorial Stochasticity for Diffusion Generative Models | Artificial Intelligence/Machine Learning Generative AI Modeling Full Conference Supporter Full Conference | |
 | Motion4Motion: Motion Transfer Across Subjects at Inference | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | STyMo: Fast and Controllable Few-Shot Motion Style Transfer | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | Skinned Motion Retargeting with Spatially Adaptive Interaction Guidance | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | ReActor: Reinforcement Learning for Physics-Aware Motion Retargeting | Animation Artificial Intelligence/Machine Learning Robotics Simulation Full Conference Supporter Full Conference | |
 | Adaptive Interpolation-Synthesis for Motion In-Betweening on Keyframe-Based Animation | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | LayerInbetween: Occlusion-Aware Stroke Correspondence and Inbetweening with Automatic Layering | Full Conference Supporter Full Conference | |
 | M-ABD: Scalable, Efficient, and Robust Multi-Affine-Body Dynamics | Full Conference Supporter Full Conference | |
 | Heterogeneous Subspace Corrections for GPU Deformable Multibody Dynamics | Full Conference Supporter Full Conference | |
 | Distributed Affine Body Dynamics with Adaptive Consensus | Full Conference Supporter Full Conference | |
 | Better Bending: Analysis, Construction and Verification of Discrete Bending Models for Kirchhoff-Love Shells | Animation Modeling Simulation Full Conference Supporter Full Conference | |
 | Efficient B-Spline Finite Elements for Cloth Simulation | Full Conference Supporter Full Conference | |
 | Interactive Yarn-level Knitwear with Nested Douglas-Rachford Splitting | Full Conference Supporter Full Conference | |
 | SymX: Energy-based Simulation from Symbolic Expressions | Full Conference Supporter Full Conference | |
 | Surface Reconstruction from Unoriented Points via Green’s 3rd Identity | Full Conference Supporter Full Conference | |
 | A Bayesian Approach for Task-Specific Next-Best-View Selection with Uncertain Geometry | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | CaRaFe: Camera-Radar Radiance Fields for Scene Reconstruction | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | Pixels2Peaks: Converting Terrain Images to Heightmaps | Artificial Intelligence/Machine Learning Geometry Modeling Simulation Full Conference Supporter Full Conference | |
 | MegaNorm: Local Patches Embedding for Efficient and Robust Point Normal Orientation at Super-Large Scale | Full Conference Supporter Full Conference | |
 | Resolution Where It Counts: Hash-based GPU-Accelerated 3D Reconstruction via Variance-Adaptive Voxel Grids | Full Conference Supporter Full Conference | |
 | ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models | Artificial Intelligence/Machine Learning Generative AI Rendering Full Conference Supporter Full Conference | |
 | Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation | Full Conference Supporter Full Conference | |
 | Distance Field Rasterization for End-to-End Mesh Reconstruction | Geometry Modeling Rendering Full Conference Supporter Full Conference | |
 | Topology Type Estimation of Simulated 4D Image Data by Combining Downscaling and Convolutional Neural Networks | Artificial Intelligence/Machine Learning Full Conference Supporter Full Conference | |
 | NILE: Nested Interleaving of Low-Dimensional Elements | Full Conference Supporter Full Conference | |
 | Gradient-based Design of Non-Uniform Low-Discrepancy Samples | Full Conference Supporter Full Conference | |
 | Beyond Positional Encoding: A 5D Spatio-Directional Hash Encoding | Full Conference Supporter Full Conference | |
 | Hi-SPAD: Video-Rate Hyperspectral Imaging and Inference with Single-Photon Cameras | Full Conference Supporter Full Conference | |
 | Robust Planar Maps for 3D Vectorization | Geometry Modeling Rendering Full Conference Supporter Full Conference | |
 | 2D Gaussian Splatting for Bézier Spline Line Art Vectorization | Full Conference Supporter Full Conference | |
 | Monte Carlo Rendering of Biharmonic Diffusion Curves | Full Conference Supporter Full Conference | |
 | Real-Time GPU Vector Graphics SDF Generation Based on Quadratic Stroke Rendering | Hardware Real-Time Rendering Full Conference Supporter Full Conference | |
 | Stroke of Surprise: Progressive Semantic Illusions in Vector Sketching | Full Conference Supporter Full Conference | |
 | NeuralSketch2Surf: Fast Neural Surfacing of Unoriented 3D Sketches | Full Conference Supporter Full Conference | |
 | Sketch2Arti: Sketch-based Articulation Modeling of CAD Objects | Full Conference Supporter Full Conference | |
 | Implicit Surface Compression -- with Good Old Discrete Cosine Transform and Motion Compensation | Full Conference Supporter Full Conference | |
 | 4D Human-Scene Reconstruction from Low-Overlap Captures | Full Conference Supporter Full Conference | |
 | ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation | Full Conference Supporter Full Conference | |
 | VFAvatar: Feed-Forward 3D Avatar Reconstruction from Casual Image Collections | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | High-Fidelity 4D Cloth Capture Pipeline with a Two-Level Pattern | Full Conference Supporter Full Conference | |
 | Iskra: A System for Inverse Geometry Processing | Full Conference Supporter Full Conference | |
 | SharpNet: Enhancing MLPs to Represent Functions with Controlled Non-differentiability | Full Conference Supporter Full Conference | |
 | Schrödinger Bridges on Discretized Geometric Domains | Full Conference Supporter Full Conference | |
 | Explicit flows for implicit surfaces | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | A Few-Step Generative Model on Cumulative Flow Maps | Artificial Intelligence/Machine Learning Modeling Full Conference Supporter Full Conference | |
 | Generative Modeling with Orbit-Space Particle Flow Matching | Full Conference Supporter Full Conference | |
 | BodyReLux: Temporally Consistent Full-Body Video Relighting | Artificial Intelligence/Machine Learning Lighting Full Conference Supporter Full Conference | |
 | Pixel Cube: Diffusion-based Portrait Video Relighting Through Realistic Lighting Reproduction | Full Conference Supporter Full Conference | |
 | EasyVFX: Frequency-Driven Decoupling for Resource-Efficient VFX Generation | Full Conference Supporter Full Conference | |
 | LongE2V: Long-Horizon Event-based Video Reconstruction, Prediction, and Frame Interpolation with Video Diffusion Models | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | Autoregressive Modeling of Film with Applications in Video Montage | Full Conference Supporter Full Conference | |
 | Relit-LiVE: Relight Video by Jointly Learning Environment Video | Full Conference Supporter Full Conference | |
 | GR3EN: Generative Relighting for 3D Environments | Artificial Intelligence/Machine Learning Lighting Full Conference Supporter Full Conference | |
 | Taming optimization variance in compact neural shading networks | Artificial Intelligence/Machine Learning Modeling Real-Time Rendering Full Conference Supporter Full Conference | |
 | Multi-feature Radiance Baking Neural Networks for Instant Volumetric Rendering | Full Conference Supporter Full Conference | |
 | Bounding Stratified Bernoulli Impulses for Ray Marching Gaussian Process Implicit Surfaces | Full Conference Supporter Full Conference | |
 | Adaptive Ray Marching for Rendering Gaussian Process Implicit Surfaces | Full Conference Supporter Full Conference | |
 | Toward Embodied Collective Memory by Remediating Vernacular Photographs into Spatial Experience | Full Conference Supporter Full Conference Experience | |
 | A Walled City: An Interactive AI Artwork for Decentralized Urban Memories and Collective Presence | Art Artificial Intelligence/Machine Learning Image Processing Real-Time Full Conference Supporter Full Conference Experience | |
 | Unfinished Decay: Animating Historical Images from Gigapixel Digitizations via Fragment-Based AI Workflows | Animation Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference Experience | |
 | Large-Scale Photogrammetric Documentation of St. John's Co-Cathedral: A Workflow for Cultural Heritage Preservation | Art Capture/Scanning Computer Vision Image Processing Modeling Pipeline Tools and Work Real-Time Rendering Full Conference Supporter Full Conference Experience | |
 | MeshFEM: A Block-accelerated Solver for Nonlinear Finite Elements | Full Conference Supporter Full Conference | |
 | Fast Sparse Matrix Permutation for Mesh-Based Direct Solvers | Full Conference Supporter Full Conference | |
 | Statistical Gradient Filtering for Geometry Optimization Under Limited Observations | Full Conference Supporter Full Conference | |
 | GMT: A Geometric Multigrid Transformer Solver for Microstructure Homogenization | Animation Artificial Intelligence/Machine Learning Fabrication Simulation Full Conference Supporter Full Conference | |
 | Robust Biharmonic Skinning Using Geometric Fields | Animation Geometry Modeling Simulation Full Conference Supporter Full Conference | |
 | JGS2-GQ: Training-free 2nd Jacobi with Gaussian Quadrature | Animation Modeling Simulation Full Conference Supporter Full Conference | |
 | Dichoptic Foveation | Full Conference Supporter Full Conference | |
 | Reality Check: How Avatar and Face Representation Affect the Perceptual Evaluation of Synthesized Gestures | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | Dynamic Visual Dominance in Stereoscopic Foveation | Full Conference Supporter Full Conference | |
 | A Two-Millisecond Passthrough Headset for Perceptual Studies | Full Conference Supporter Full Conference | |
 | StyleID: A Perception-Aware Dataset and Metric for Stylization-Agnostic Facial Identity Recognition | Full Conference Supporter Full Conference | |
 | Quantifying reality of ultra-realistic 3-D displays - the effect of resolution and contrast | Augmented Reality Virtual Reality Full Conference Supporter Full Conference | |
 | It’s Not Just a Phase: Creating Phase-Aligned Peripheral Metamers | Full Conference Supporter Full Conference | |
 | Role-Aware Virtual Agents for Navigational Interaction guided by a Multimodal Large Language Model | Full Conference Supporter Full Conference | |
 | EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering | Full Conference Supporter Full Conference | |
 | Voronoi Rooms: Dynamic Visibility Modulation of Overlapping Spaces for Telepresence | Full Conference Supporter Full Conference | |
 | Atmospheric Haptics: Rendering Airflow and Temperature as Tactile Fields for Interactive Experiences in Virtual Reality | Full Conference Supporter Full Conference | |
 | Retrofitting Existing 3D Objects with Surface-Conforming Capacitive Sensing | Full Conference Supporter Full Conference | |
 | Generalized Aberrations for Processing-Aware Optical Design | Full Conference Supporter Full Conference | |
 | Probe-based Walk on Spheres for Efficient Path Reusing | Full Conference Supporter Full Conference | |
 | Gradient Domain Reconstruction for Monte Carlo PDE Solvers | Full Conference Supporter Full Conference | |
 | Monte Carlo PDE Solvers for Nonlinear Radiative Boundary Conditions | Full Conference Supporter Full Conference | |
 | Walk on Decomposed Subdomains: A Hybrid Monte Carlo–Deterministic Solver for Elliptic PDEs | Full Conference Supporter Full Conference | |
 | Walking on Spheres and Talking to Neighbors: Variance Reduction for Laplace's Equation | Full Conference Supporter Full Conference | |
 | Neural Quadrature Rule and Autoregressive Adaptive Sampling | Full Conference Supporter Full Conference | |
 | Echoes of the Prior: A Computational Phenomenology of Forgetting | Art Computer Vision Real-Time Full Conference Supporter Full Conference Experience | |
 | Electrospun Fields: 3D Nano-Fiber Material Computation as Design Method | Art Fabrication Geometry Hardware Robotics Full Conference Supporter Full Conference Experience | |
 | Computational Visual Semiotics: The “L” Programming Language by Frieder Nake | Art Education Image Processing Math Foundations and Theory Full Conference Supporter Full Conference Experience | |
 | To Perform/ To Live: Decolonizing of Digital Music Instruments and Feminism with Human-AI Co-Created Embodied Experience of Daily Objects | Art Generative AI Performance Full Conference Supporter Full Conference Experience | |
 | Data Materialization: Principles and Practices in Artistic Research | Full Conference Supporter Full Conference Experience | |
 | Printing the Underdetermined: Materializing Multi-solutionness in Figurative Paintings | Arts & Design New Technologies Production & Animation Art Artificial Intelligence/Machine Learning Computer Vision Display Generative AI Modeling Pipeline Tools and Work Full Conference Supporter Full Conference Experience | |
 | Inverse Rendering for Discrete X-Ray Computed Tomography | Full Conference Supporter Full Conference | |
 | Ambient-robust Inverse Rendering using Robot-assisted RGB-NIR Imaging | Lighting Modeling Rendering Full Conference Supporter Full Conference | |
 | EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editing | Full Conference Supporter Full Conference | |
 | Radiance Caching for Differentiable Path Tracing | Full Conference Supporter Full Conference | |
 | Sample Matching for Joint Extinction Gradient Estimation in Differentiable Volume Rendering | Full Conference Supporter Full Conference | |
 | Robust Computation of Boundary Path Integrals Using Kernel-Density Estimation | Full Conference Supporter Full Conference | |
 | Lifting Lines and Tone: Image-Space Stylization in Path-Space | Full Conference Supporter Full Conference | |
 | Abstraction in Style: Beyond Texture and Color | Full Conference Supporter Full Conference | |
 | Progressive Photorealistic Simplification | Full Conference Supporter Full Conference | |
 | GimmBO: Interactive Generative Image Model Merging via Bayesian Optimization | Full Conference Supporter Full Conference | |
 | Semantic-Structural Alignment for Generative Pictorial Charts | Full Conference Supporter Full Conference | |
 | Gradient Descent in the ALPS: Abstracted Low-Poly Stylization and Fabrication | Artificial Intelligence/Machine Learning Fabrication Generative AI Modeling Full Conference Supporter Full Conference | |
 | Divide and Truncate: A Penetration and Inversion Free Framework for Coupled Multi-physics System | Full Conference Supporter Full Conference | |
 | Robust and Efficient Penetration-Free Elastodynamics without Barriers | Full Conference Supporter Full Conference | |
 | High-Order Continuous Geometrical Validity | Animation Geometry Modeling Simulation Full Conference Supporter Full Conference | |
 | Floating-Point Robustness in Parametric Surface Continuous Collision Detection: From Algorithm to Benchmarking | Full Conference Supporter Full Conference | |
 | AGIPC: Adaptive In-Solve Algebraic Coarsening for GPU IPC | Animation Hardware Simulation Full Conference Supporter Full Conference | |
 | YASPS: A Symbolic Framework for Extensible, High-Performance IPC Simulation | Full Conference Supporter Full Conference | |
 | Constant Mean Curvature Surfaces from Discrete Harmonic Maps | Full Conference Supporter Full Conference | |
 | Synchronizing Fields with Singularities | Full Conference Supporter Full Conference | |
 | Global Discrete Optimization for Quad-Dominant Mesh Reduction | Full Conference Supporter Full Conference | |
 | SQuadGen: Generating Simple Quad Layouts via Chart Distance Fields | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | Surface Power Diagrams for Knit Singularity Placement | Fabrication Geometry Modeling Full Conference Supporter Full Conference | |
 | Learning Sparse Singularities for Cross Field Design | Full Conference Supporter Full Conference | |
 | Co-Optimization of Structure and Manufacturable Semi-Continuous Layers for Laminated Composites | Full Conference Supporter Full Conference | |
 | Diceplay: A Modular Canvas for Physical Image Composition | Full Conference Supporter Full Conference | |
 | A Unified Homogenization Framework for Straight- and Curved-Crease Origami Materials | Full Conference Supporter Full Conference | |
 | mpcGear: Multi-Point Conjugation Gear Mechanisms | Fabrication Geometry Modeling Full Conference Supporter Full Conference | |
 | Kinematic Kitbashing | Full Conference Supporter Full Conference | |
 | Computational Design of Coordinate-Motion Assemblies | Fabrication Geometry Modeling Full Conference Supporter Full Conference | |
 | Computational Design of Terrestrial Robots with Anisotropic Friction | Fabrication Modeling Robotics Full Conference Supporter Full Conference | |
 | Exact predicates, exact constructions and combinatorics for mesh CSG | Full Conference Supporter Full Conference | |
 | Surface chamfering for robust tetrahedral meshing | Full Conference Supporter Full Conference | |
 | DJM: Compact Base Meshes for Displacement Mapping using Triangle Jacobians | Geometry Modeling Real-Time Rendering Full Conference Supporter Full Conference | |
 | Feature-Preserving Offset Meshing | Full Conference Supporter Full Conference | |
 | PR-Cage: Progressive Feasibility Relaxation for Tight Bounding Cage Generation | Full Conference Supporter Full Conference | |
 | C^0 Generalized Coons Volumes over Arbitrary Polyhedra | Full Conference Supporter Full Conference | |
 | Texture-Aware Remeshing for Texture-aware Geometry Processing | Full Conference Supporter Full Conference | |
 | BoxCtrl: 3D-Aware Visual Prompting for Geometric Image Editing | Full Conference Supporter Full Conference | |
 | ViewWeaver: Geometry-Grounded Generative Rendering for 3D-Aware Image Customization | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | Continuous Control of Editing Models via Adaptive-Origin Guidance | Augmented Reality Virtual Reality Full Conference Supporter Full Conference | |
 | HeadRouter: A Training-free Image Editing Framework for MM-DiTs by Adaptively Routing Attention Heads | Full Conference Supporter Full Conference | |
 | LooseRoPE: Content-aware Attention Manipulation for Semantic Harmonization | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | MAOAM: Unified Object and Material Selection with Vision-Language Models | Full Conference Supporter Full Conference | |
 | Progressing Level-of-Detail Animation for Volumetric Elastodynamics | Animation Modeling Simulation Full Conference Supporter Full Conference | |
 | Mixed Material Point Methods for Stiff Elastoplasticity | Full Conference Supporter Full Conference | |
 | MPM Lite: Linear Kernels and Integration without Particles | Full Conference Supporter Full Conference | |
 | Tube Maps: Fast SPH Boundary Handling with Tubular Coordinates | Animation Geometry Simulation Full Conference Supporter Full Conference | |
 | Low-Rank Koopman Deformables with Log-Linear Time Integration | Full Conference Supporter Full Conference | |
 | Physics-Inspired Procedural Texturing of Extremely Deformable Surfaces | Full Conference Supporter Full Conference | |
 | Woodstock: Interactive Modeling of Fungal Wood Decay | Full Conference Supporter Full Conference | |
 | Graphical X Splatting (GraphiXS): A Graphical Model for 4D Gaussian Splatting under Uncertainty | Full Conference Supporter Full Conference | |
 | Object-Space Analysis of Local Contrast Sensitivity for Hierarchical Representations of 3D Gaussians | Full Conference Supporter Full Conference | |
 | Learning View-Dependent Splatting Kernels | Geometry Modeling Rendering Full Conference Supporter Full Conference | |
 | CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillation | Artificial Intelligence/Machine Learning Modeling Rendering Full Conference Supporter Full Conference | |
 | Radiance Fields from Photons | Full Conference Supporter Full Conference | |
 | Ref-DGS: Reflective Dual Gaussian Splatting | Geometry Modeling Rendering Full Conference Supporter Full Conference | |
 | LoBoFit: Flexible Garment Refitting via Local Bone Mapping Blending | Animation Geometry Modeling Full Conference Supporter Full Conference | |
 | PatternGSL: A Structured Specification Language for Template-Free and Simulation-Ready 3D Garments | Artificial Intelligence/Machine Learning Geometry Full Conference Supporter Full Conference | |
 | Garment Particles: A 2D–3D Symmetric Garment Representation for Generation and Editing | Full Conference Supporter Full Conference | |
 | Learning Sewing Patterns via Latent Flow Matching of Implicit Fields | Artificial Intelligence/Machine Learning Geometry Modeling Full Conference Supporter Full Conference | |
 | Learned Universal Interoperable Virtual Try-ON | Full Conference Supporter Full Conference | |
 | FIT: A Large-Scale Dataset for Fit-Aware Virtual Try-On | Artificial Intelligence/Machine Learning Full Conference Supporter Full Conference | |
 | Adapting Quality Metrics to Tone Mapping | Full Conference Supporter Full Conference | |
 | LUCID: Learning Unified Control for Image Deflaring and Exposure Mastery in Nighttime Photography | Full Conference Supporter Full Conference | |
 | Lucky High Dynamic Range Smartphone Imaging | Full Conference Supporter Full Conference | |
 | Soft Anisotropic Diagrams for Differentiable Image Representation | Full Conference Supporter Full Conference | |
 | Single-shot HDR using conventional image sensor shutter functions and optical randomization | Full Conference Supporter Full Conference | |
 | Finding Fast Filters | Full Conference Supporter Full Conference | |
 | R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow | Animation Modeling Simulation Full Conference Supporter Full Conference | |
 | TopoCap: Learning Topology-Agnostic Motion Priors for Monocular Video-to-Animation | Animation Artificial Intelligence/Machine Learning Full Conference Supporter Full Conference | |
 | Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | MUSIC: Learning Muscle-Driven Dexterous Hand Control | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | MOCHI: Motion Enhancement of Collaborative Human-object Interactions | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | ACT: A Unified Framework for Rigging and Animating Characters with Arbitrary Topologies | Animation Artificial Intelligence/Machine Learning Simulation Full Conference Supporter Full Conference | |
 | GeoQuery: Geometry-Query Diffusion for Sparse-View Reconstruction | Full Conference Supporter Full Conference | |
 | VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors | Geometry Modeling Rendering Full Conference Supporter Full Conference | |
 | Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency | Full Conference Supporter Full Conference | |
 | MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimization | Full Conference Supporter Full Conference | |
 | RaDe-GS: Rasterizing Depth in Gaussian Splatting | Geometry Modeling Rendering Full Conference Supporter Full Conference | |
 | Implicit Minimal Surfaces for Bijective Correspondences | Full Conference Supporter Full Conference | |
 | Untangling Surfaces via Shape and Mesh Repulsion | Full Conference Supporter Full Conference | |
 | Quasi-Medial Distance Field (Q-MDF): A Robust Method for Approximating and Discretizing Neural Medial Axes | Full Conference Supporter Full Conference | |
 | Structural MAT: Clean and Scalable Medial Axis Simplification via Explicit Surface Correspondence | Full Conference Supporter Full Conference | |
 | Persistence-guided Prescribed Topological Simplification | Full Conference Supporter Full Conference | |
 | PointLLM-R: Enhancing 3D Point Cloud Reasoning via Chain-of-Thought | Full Conference Supporter Full Conference | |
 | Reciprocal Latent Fields for Precomputed Sound Propagation | Animation Artificial Intelligence/Machine Learning Games Simulation Full Conference Supporter Full Conference | |
 | MAViD: A Multimodal Framework for Audio-Visual Dialogue Understanding and Generation | Full Conference Supporter Full Conference | |
 | Audio-Omni: Extending Multi-modal Understanding to Versatile Audio Generation and Editing | Artificial Intelligence/Machine Learning Full Conference Supporter Full Conference | |
 | Just-Dub-It: Video dubbing via Joint Audio-Visual Diffusion | Artificial Intelligence/Machine Learning Generative AI Full Conference Supporter Full Conference | |
 | VfxDB: A Visual Effects Volume Dataset and Benchmark for VDB-Native Generative Modeling | Artificial Intelligence/Machine Learning Full Conference Supporter Full Conference | |