Session

Art Paper
Technical Paper
:
Papers Fast Forward
DescriptionSponsored by Adobe Research
Event Type
Art Paper
Technical Paper
TimeSunday, 19 July 20266:00pm - 8:45pm PDT
LocationHall K
Interest Areas
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Keywords
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Haptics
Hardware
Image Processing
Lighting
Math Foundations and Theory
Modeling
Performance
Physical AI
Pipeline Tools and Work
Real-Time
Rendering
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Registration Categories
Full Conference Supporter
Full Conference
Experience
Presentations
FabricTryOn: Taming Image Editing Models for Garment Re-Texturing
Generative AI
Full Conference Supporter
Full Conference
DreamActor-M2: Universal Character Image Animation via Spatiotemporal In-Context Learning
Generative AI
Full Conference Supporter
Full Conference
MACE-Dance: Motion-Appearance Cascaded Experts for Music-Driven Dance Video Generation
Animation
Generative AI
Modeling
Full Conference Supporter
Full Conference
Composing People Together: Iterative Pose-Image Generation for Multi-Person Interaction Scenes
Generative AI
Full Conference Supporter
Full Conference
HumanFlow: Controllable Human Image Generation via Flow Matching
Artificial Intelligence/Machine Learning
Generative AI
Full Conference Supporter
Full Conference
Boundary-aware Neural Model Reduction for PDEs
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
Learning Laplacian Eigenspace with Mass-Aware Neural Operators on Point Clouds
Artificial Intelligence/Machine Learning
Geometry
Modeling
Full Conference Supporter
Full Conference
Efficient Multiscale Lanczos Eigenpair Extraction
Geometry
Modeling
Full Conference Supporter
Full Conference
Component Modes Synthesis Method with Multiple Partitions for Large-scale Eigenvalue Problem
Simulation
Full Conference Supporter
Full Conference
Iris3D: 3D Generation via Synchronized Diffusion Distillation
Presenter
Geometry
Modeling
Full Conference Supporter
Full Conference
CubePart: An Open-Vocabulary Part-Controllable 3D Generator
Geometry
Modeling
Full Conference Supporter
Full Conference
Pixal3D: Pixel-Aligned 3D Generation from Images
Geometry
Modeling
Full Conference Supporter
Full Conference
InvSculpt: Inverse Sculpting Modeling via Controlled 3D Generation and a Vector Displacement Field
Geometry
Modeling
Full Conference Supporter
Full Conference
VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Image
Artificial Intelligence/Machine Learning
Geometry
Modeling
Full Conference Supporter
Full Conference
Prox-E: Fine-Grained 3D Shape Editing via Primitive-Based Abstractions
Artificial Intelligence/Machine Learning
Geometry
Modeling
Full Conference Supporter
Full Conference
ShapeUP: Scalable Image-Conditioned 3D Editing
Artificial Intelligence/Machine Learning
Modeling
Full Conference Supporter
Full Conference
Invisible Holographic Window: Full-color 3D Image Reconstruction from Transparent Surface-relief Computer-generated Holograms
Augmented Reality
Fabrication
Hardware
Full Conference Supporter
Full Conference
PAColorHolo: A Perceptually-Aware Color Management Framework for Holographic Displays
Hardware
Rendering
Virtual Reality
Full Conference Supporter
Full Conference
Single-View Holographic Volumetric 3D Printing with Coupled Differentiable Wave-Optical and Photochemical Optimization
Fabrication
Hardware
Simulation
Full Conference Supporter
Full Conference
HoloPathTracer: Fast and Accurate Wave Path Tracing for Holography
Rendering
Full Conference Supporter
Full Conference
Complex-Valued Holographic Radiance Fields
Presenter
Display
Rendering
Virtual Reality
Full Conference Supporter
Full Conference
MorphSkein: A Shape-Changing Afterimage Display Preserving Pixel Density During Surface-Area Changes Across Troposkein-Based Shapes
Hardware
Full Conference Supporter
Full Conference
CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays
Real-Time
Rendering
Full Conference Supporter
Full Conference
DualBrep: A Dual-Field Continuous Representation for B-rep Modelling
Full Conference Supporter
Full Conference
Autoregressive B-Rep Shape Generation with Parametric Surfaces
Artificial Intelligence/Machine Learning
Modeling
Full Conference Supporter
Full Conference
B-repLer: Language-guided Editing of CAD Models
Geometry
Modeling
Full Conference Supporter
Full Conference
Flatten the Complex: Joint B-Rep Generation via Compositional k-Cell Particles
Artificial Intelligence/Machine Learning
Geometry
Modeling
Full Conference Supporter
Full Conference
BrepForge: Factorized B-rep Synthesis via Wireframe Composition and Boundary-Conditioned Surface Instantiation
Geometry
Modeling
Full Conference Supporter
Full Conference
Img2CADSeq: Image-to-CAD Generation via Sequence-Based Diffusion
Geometry
Modeling
Full Conference Supporter
Full Conference
Fast and Exact Winding Numbers for Triangle Meshes
Geometry
Modeling
Full Conference Supporter
Full Conference
Spatially Accelerated Winding Numbers for Curved Geometry
Geometry
Modeling
Full Conference Supporter
Full Conference
Robust Containment Queries over Collections of Trimmed NURBS Surfaces via Generalized Winding Numbers
Geometry
Modeling
Full Conference Supporter
Full Conference
The Antipodal Method: Fast, Accurate, and Robust 3D Generalized Winding Numbers
Geometry
Modeling
Full Conference Supporter
Full Conference
ADS: Random Sampling of Occupancy Functions using Adaptive Delaunay Scaffolding
Geometry
Modeling
Full Conference Supporter
Full Conference
Differentiable Voxelization of Surface Representations
Fabrication
Geometry
Modeling
Rendering
Full Conference Supporter
Full Conference
Uncertainty-aware geometry processing on Gaussian Process Implicit Surfaces
Geometry
Modeling
Full Conference Supporter
Full Conference
Hybrid Gaussian Wang Tiles for Class-aware Authoring and Rendering
Rendering
Full Conference Supporter
Full Conference
Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification
Rendering
Full Conference Supporter
Full Conference
Gaussian Point Splatting
Real-Time
Rendering
Full Conference Supporter
Full Conference
SHARP-GS: Scalable High-fidelity Accelerated Rendering Pipeline for Ultra-high Resolution 3D Gaussian Splatting
Rendering
Full Conference Supporter
Full Conference
A LoD of Gaussians: Out-of-Core Training and Rendering for Seamless Ultra-Large Scene Reconstruction
Artificial Intelligence/Machine Learning
Geometry
Modeling
Full Conference Supporter
Full Conference
Mobile3DGS³: Accelerate Mobile 3DGS Rendering via Gradient-Aware Super-Sampling and Frame Interpolation
Artificial Intelligence/Machine Learning
Rendering
Full Conference Supporter
Full Conference
Topologically Consistent Multi-view 3D Head Reconstruction via Coarse-Guided Layered Surface Sampling
Geometry
Modeling
Full Conference Supporter
Full Conference
Emotion Manipulation for Talking-Head Videos via Facial Landmarks
Full Conference Supporter
Full Conference
Learning a Delighting Prior for Facial Appearance Capture in the Wild
Geometry
Modeling
Full Conference Supporter
Full Conference
Bringing Diversity from Diffusion Models to Semantic-Guided Face Asset Generation
Presenter
Geometry
Modeling
Full Conference Supporter
Full Conference
EchoAvatar: Real-time Generative Avatar Animation from Audio Streams
Animation
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
See-through: Single-image Layer Decomposition for Anime Characters
Artificial Intelligence/Machine Learning
Generative AI
Full Conference Supporter
Full Conference
gCDT: A Highly Parallel GPU Algorithm for Large-Scale Constrained Delaunay Triangulation
Geometry
Hardware
Modeling
Full Conference Supporter
Full Conference
Scalable GPU Construction of 3D Voronoi and Power Diagrams
Geometry
Modeling
Rendering
Full Conference Supporter
Full Conference
GPU-accelerated Certified Hausdorff Distance Between Triangle Meshes
Geometry
Hardware
Modeling
Full Conference Supporter
Full Conference
PQ-Free HD: Priority-Queue-Free Hausdorff Distance for Triangle Meshes on GPU
Geometry
Modeling
Full Conference Supporter
Full Conference
Manifold k-NN: Accelerated k-NN Queries for Manifold Point Clouds
Geometry
Full Conference Supporter
Full Conference
Locality-Aware Automatic Differentiation on the GPU for Mesh-Based Computations
Geometry
Full Conference Supporter
Full Conference
MV-S2V: Multi-View Subject-Consistent Video Generation
Artificial Intelligence/Machine Learning
Generative AI
Full Conference Supporter
Full Conference
OmniRoam: World Wandering via Long-Horizon Panoramic Video Generation
Artificial Intelligence/Machine Learning
Generative AI
Full Conference Supporter
Full Conference
ActCam: Zero-Shot Joint Camera and 3D Motion Control for Video Generation
Generative AI
Full Conference Supporter
Full Conference
HL-OutPaint: Coarse-to-Fine Video Outpainting for High-Resolution Long-Range Videos
Generative AI
Full Conference Supporter
Full Conference
UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors
Generative AI
Rendering
Full Conference Supporter
Full Conference
Points as Tori: Fast Pointwise Signed Distance for Point Clouds
Geometry
Modeling
Full Conference Supporter
Full Conference
SuperSDF:Sparse SDF Super-Resolution for Surface Extraction
Artificial Intelligence/Machine Learning
Geometry
Full Conference Supporter
Full Conference
SAND: Spatially Adaptive Network Depth for Fast Sampling of Neural Implicit Surfaces
Artificial Intelligence/Machine Learning
Geometry
Modeling
Full Conference Supporter
Full Conference
The PhaseTree: Multiphase Signed Distance Fields
Geometry
Modeling
Full Conference Supporter
Full Conference
Dual Contouring of Signed Distance Data
Geometry
Modeling
Full Conference Supporter
Full Conference
Dual Contouring over Expanded Cubes (DCx) for Zero-Level Set Extraction from Neural Unsigned Distance Functions
Geometry
Modeling
Full Conference Supporter
Full Conference
Subgrid Marching Tetrahedra
Geometry
Modeling
Full Conference Supporter
Full Conference
AtomSlicer: Constant-Thickness Field-Aligned Non-Planar Slicing and Continuous Toolpaths for FFF
Fabrication
Geometry
Modeling
Full Conference Supporter
Full Conference
FreeShell: A Context-Free 4D Printing Technique for Fabricating Complex 3D Triangle Mesh Shells
Presenter
Full Conference Supporter
Full Conference
Mechanical Cloaking of Halftoned Imagery
Fabrication
Full Conference Supporter
Full Conference
Shellular Metamaterial Design via Compact Electric Potential Parametrization
Fabrication
Geometry
Modeling
Simulation
Full Conference Supporter
Full Conference
DeepMill++: Neural Guidance Meets Rasterization for Efficient Accessibility Analysis
Artificial Intelligence/Machine Learning
Fabrication
Geometry
Modeling
Full Conference Supporter
Full Conference
Uniformly Deployable Kirigami on Arbitrary Planar Graphs
Geometry
Modeling
Full Conference Supporter
Full Conference
IsoGami: Rigid-Deployable Kirigami Materials From Isohedral Tilings
Fabrication
Geometry
Modeling
Simulation
Full Conference Supporter
Full Conference
TwinPose: Person-Specific Subspaces for Multi-View 3D Pose Estimation
Full Conference Supporter
Full Conference
AMOR: Airborne Motion Reconstruction via Homotopy-Aware Trajectory Optimization
Animation
Simulation
Full Conference Supporter
Full Conference
FLASHand: Feed-forward reLightable and Animatable Single-view Hand Reconstruction
Full Conference Supporter
Full Conference
AGILE: Hand-object Interaction Reconstruction from Video via Agentic Generation
Generative AI
Geometry
Modeling
Full Conference Supporter
Full Conference
EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera
Artificial Intelligence/Machine Learning
Virtual Reality
Full Conference Supporter
Full Conference
OmniHands: Robust Motion Capture of Interactive Hands via A Versatile Transformer
Presenter
Animation
Simulation
Virtual Reality
Full Conference Supporter
Full Conference
Streaming of rendered content with adaptive frame rate and resolution
Games
Rendering
Full Conference Supporter
Full Conference
Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering
Rendering
Full Conference Supporter
Full Conference
LightOpt: Lights Optimization for Real-time Rendering
Real-Time
Rendering
Virtual Reality
Full Conference Supporter
Full Conference
DPF: Differentiable Polyphase Filtering for Large-Kernel Approximation
Rendering
Full Conference Supporter
Full Conference
Generalized Spherical Harmonics Products using Spherical Grids
Rendering
Full Conference Supporter
Full Conference
GauSmoke: Hybrid Physics-Optical Gaussian Splatting for Sparse Smoke Reconstruction
Real-Time
Rendering
Simulation
Full Conference Supporter
Full Conference
LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction
Animation
Simulation
Full Conference Supporter
Full Conference
Fast VEM Fluid Simulation
Animation
Simulation
Full Conference Supporter
Full Conference
DiffSurFlow: Efficient and Robust Differentiable Fluid Optimization via Surrogate Strategy on Flow Map
Animation
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
Generic Variational Spacetime Optimization of Vortex Core Manifolds
Rendering
Scientific Visualization
Full Conference Supporter
Full Conference
SegviGen: Repurposing 3D Generative Model for Part Segmentation
Geometry
Modeling
Full Conference Supporter
Full Conference
SimArt: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM
Artificial Intelligence/Machine Learning
Robotics
Full Conference Supporter
Full Conference
Neural Cellular Automata: From Cells to Pixels
Geometry
Modeling
Rendering
Full Conference Supporter
Full Conference
Neural Particle Automata: Learning Self-Organizing Particle Dynamics
Geometry
Modeling
Full Conference Supporter
Full Conference
PixTex: Consistent 3D Texturing via Pixel-Space Multi-View Diffusion
Artificial Intelligence/Machine Learning
Full Conference Supporter
Full Conference
Generative 3D Gaussians with Learned Density Control
Artificial Intelligence/Machine Learning
Modeling
Full Conference Supporter
Full Conference
LLM-enhanced Scene Graph Learning for Household Rearrangement
Presenter
Geometry
Modeling
Full Conference Supporter
Full Conference
CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling
Artificial Intelligence/Machine Learning
Geometry
Modeling
Full Conference Supporter
Full Conference
Raster2Seq: Polygon Sequence Generation for Floorplan Reconstruction
Full Conference Supporter
Full Conference
Toward Richer Material Generation via Procedural Data Enhancement
Artificial Intelligence/Machine Learning
Generative AI
Modeling
Full Conference Supporter
Full Conference
InfiniteDiffusion: Bridging Learned Fidelity and Procedural Utility for Open-World Terrain Generation
Artificial Intelligence/Machine Learning
Generative AI
Full Conference Supporter
Full Conference
RCGP: Resource Contracts for Graphics Programming
Rendering
Full Conference Supporter
Full Conference
Video Analysis and Generation via a Semantic Progress Function
Artificial Intelligence/Machine Learning
Generative AI
Full Conference Supporter
Full Conference
Go-with-the-Track: Video Compositing and Motion Control with Point Tracking
Generative AI
Full Conference Supporter
Full Conference
ReRoPE: Repurposing RoPE for Relative Camera Control
Generative AI
Full Conference Supporter
Full Conference
FreeOrbit4D: Training-Free Arbitrary Camera Redirection for Monocular Videos via Foreground-Complete 4D Reconstruction
Generative AI
Full Conference Supporter
Full Conference
UCM: Unified Modeling of Camera Control and Memory with Time-aware Positional Encoding Warping for World Models
Generative AI
Full Conference Supporter
Full Conference
CameraSquad: Achieving Content Consistency in Parallel Multi-Trajectory Camera-Controlled Video Generation
Artificial Intelligence/Machine Learning
Generative AI
Full Conference Supporter
Full Conference
Infant Vision: Reconfiguring Perception in Mixed Reality
Art
Augmented Reality
Virtual Reality
Full Conference Supporter
Full Conference
Experience
Resonance: Meditative Neural Rhythms as Collective Spatial Experience
Art
Dynamics
Hardware
Lighting
Performance
Real-Time
Spatial Computing
Full Conference Supporter
Full Conference
Experience
The Adaptation Threshold in Mixed Reality Theater: Cognitive Integration and Narrative Reality
Animation
Art
Augmented Reality
Performance
Real-Time
Virtual Reality
Full Conference Supporter
Full Conference
Experience
Edges of Immersion: Data Translation into Ecoaesthetic Experience
Arts & Design
Art
Audio
Capture/Scanning
Scientific Visualization
Spatial Computing
Virtual Reality
Full Conference Supporter
Full Conference
Experience
Nexus: Native Mesh Generation with Diffusion
Geometry
Modeling
Full Conference Supporter
Full Conference
Matérn Noise for Triangulation-Agnostic Flow Matching on Meshes
Artificial Intelligence/Machine Learning
Geometry
Modeling
Full Conference Supporter
Full Conference
Tempo3D: Efficient Temporal-Aware Fine-Tuning and Multi-View Latent Aggregation for 3D Generation
Artificial Intelligence/Machine Learning
Geometry
Modeling
Full Conference Supporter
Full Conference
PEGAsus: 3D Personalization of Geometry and Appearance
Geometry
Modeling
Full Conference Supporter
Full Conference
AniGen: Unified $S^3$ Fields for Animatable 3D Asset Generation
Geometry
Modeling
Full Conference Supporter
Full Conference
MeshFlow: Mesh Generation with Equivariant Flow Matching
Artificial Intelligence/Machine Learning
Modeling
Full Conference Supporter
Full Conference
Strips as Tokens: Artist Mesh Generation with Native UV Segmentation
Geometry
Modeling
Full Conference Supporter
Full Conference
MTPano: Multi-Task Panoramic Scene Understanding via Label-Free Integration of Dense Prediction Priors
Artificial Intelligence/Machine Learning
Full Conference Supporter
Full Conference
SmoothMotionVectors: Optimizing Your Content for Video Codecs in Free View Video Compression
Rendering
Full Conference Supporter
Full Conference
CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting
Rendering
Full Conference Supporter
Full Conference
TSMC: Time-varying 4D Scene Mesh Compression
Geometry
Modeling
Virtual Reality
Full Conference Supporter
Full Conference
Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenes
Geometry
Modeling
Rendering
Full Conference Supporter
Full Conference
Articulate That Object Part (ATOP): 3D Part Articulation from Text and via Motion Personalization
Presenter
Full Conference Supporter
Full Conference
Controllable Texture Tiling via Diffusion Transformers with Transformed Rotary Embeddings
Full Conference Supporter
Full Conference
VideoNeuMat: Neural Material Extraction from Generative Video Models
Modeling
Rendering
Full Conference Supporter
Full Conference
PureSample: Neural Materials Learned by Sampling Microgeometry
Modeling
Rendering
Full Conference Supporter
Full Conference
Fast and Accurate Gaussian Process Modelling of Real-World Materials
Presenter
Artificial Intelligence/Machine Learning
Rendering
Full Conference Supporter
Full Conference
Successive Height Preintegration for a Height-Interdependent Path Formulation of Multiple Bounces in Smith Microfacet BRDFs
Rendering
Full Conference Supporter
Full Conference
Robust In-Engine Texture Optimization from Inconsistent Generative Targets
Real-Time
Rendering
Full Conference Supporter
Full Conference
Spatiotemporal FLIP for Fast Free-Surface and Two-Phase Simulation With Very Large Time Steps
Animation
Simulation
Full Conference Supporter
Full Conference
Buoyancy-driven Phase Separation in the Material Point Method
Animation
Simulation
Full Conference Supporter
Full Conference
Volume-Preserving LBM-MPM Coupling for Air-Water-Sand Mixtures
Animation
Simulation
Full Conference Supporter
Full Conference
A Nonlocal Monolithic Variational Framework for Free Surface Flows
Animation
Modeling
Simulation
Full Conference Supporter
Full Conference
Stochastic geomorphological transport for terrain erosion simulation
Animation
Simulation
Full Conference Supporter
Full Conference
Mixwell: Sharp 2D Fluid Brushes for Progressive Physics-Based Mixing
Animation
Simulation
Full Conference Supporter
Full Conference
Gesture Flux: Unveiling Budaixi Hand Gestures through Mixed Reality Performance
Art
Performance
Full Conference Supporter
Full Conference
Experience
Expanded Voices: Voice Cloning, Latent Spaces, and Embodied Translation
Art
Artificial Intelligence/Machine Learning
Audio
Geometry
Scientific Visualization
Virtual Reality
Full Conference Supporter
Full Conference
Experience
The Imagery from Calligraphy: Encoding and Decoding Pictographs Via Interactive Artistic Exploration
Art
Artificial Intelligence/Machine Learning
Augmented Reality
Digital Twins
Games
Performance
Real-Time
Virtual Reality
Full Conference Supporter
Full Conference
Experience
BruSHŪ: Cross-Modal Translation of Implicit Micro-Actions in Chinese Calligraphy
Art
Audio
Hardware
Performance
Real-Time
Full Conference Supporter
Full Conference
Experience
Creativity ≠ Generativity: A Case Study of Attentive Machine Learning in Dance Performance
Arts & Design
Gaming & Interactive
Production & Animation
Research & Education
Art
Artificial Intelligence/Machine Learning
Audio
Display
Dynamics
Education
Ethics and Society
Hardware
Lighting
Performance
Physical AI
Pipeline Tools and Work
Real-Time
Spatial Computing
Full Conference Supporter
Full Conference
Experience
Guidestar-Free Adaptive Optics with Asymmetric Apertures
Presenter
Full Conference Supporter
Full Conference
MAROON: A Dataset for the Joint Characterization of Near-Field High-Resolution Radio-Frequency and Optical Depth Imaging Techniques
Presenter
Full Conference Supporter
Full Conference
Non-line-of-sight imaging with arbitrary relay surface geometries via 3D Gaussian Transient Rendering
Full Conference Supporter
Full Conference
Broadband Hyperspectral 3D Imaging using Dispersed Structured Light
Full Conference Supporter
Full Conference
GenPIE: A Time-Resolved Plenoptic Imager
Artificial Intelligence/Machine Learning
Full Conference Supporter
Full Conference
Policy-based Foveated Imaging and Perception
Full Conference Supporter
Full Conference
8DNA: 8D Neural Asset Light Transport by Distribution Learning
Modeling
Rendering
Full Conference Supporter
Full Conference
A Generalizable Light Transport 3D Embedding for Global Illumination
Rendering
Full Conference Supporter
Full Conference
Rao-Blackwellized Markov chain Monte Carlo Light Transport
Rendering
Full Conference Supporter
Full Conference
Ragged Neighborhood Attention for Spatiotemporal Neural Denoising of Deep Monte Carlo Renderings
Artificial Intelligence/Machine Learning
Rendering
Full Conference Supporter
Full Conference
Photons × Force: Differentiable Radiation Pressure Modeling
Rendering
Simulation
Full Conference Supporter
Full Conference
Differentiable Neutron Transport
Rendering
Full Conference Supporter
Full Conference
GPC: Large-Scale Generative Pretraining for Transferable Motor Control
Animation
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
SMP: Reusable Score-Matching Motion Priors for Physics-Based Character Control
Animation
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives
Animation
Artificial Intelligence/Machine Learning
Robotics
Simulation
Full Conference Supporter
Full Conference
Deep Motion Warping via Phase-Conditioned Diffusion Autoencoder
Animation
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
MultiAct: Text-to-Motion Generation from Composite Text via Tailored Attention Guidance
Animation
Simulation
Full Conference Supporter
Full Conference
Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation
Animation
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
A Robust and Efficient Intersection Algorithm for NURBS Surfaces: Handling Small Loops and Tangent Intersections
Presenter
Geometry
Modeling
Full Conference Supporter
Full Conference
Stress-Aware Panelization of Freeform Surfaces
Fabrication
Modeling
Simulation
Full Conference Supporter
Full Conference
Free-form Surface Approximation Using Rotational Patches
Presenter
Geometry
Modeling
Full Conference Supporter
Full Conference
Continuity-Enhancing Degree Elevation and Splits
Geometry
Modeling
Full Conference Supporter
Full Conference
NeuPPS: Neural Piecewise Parametric Surfaces
Presenter
Geometry
Modeling
Full Conference Supporter
Full Conference
NeuBase: Spline Surfaces with Neural Basis Functions
Geometry
Modeling
Full Conference Supporter
Full Conference
Light Architecture: Translating the AI Black Box into Immersive Experience
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Physical AI
Real-Time
Full Conference Supporter
Full Conference
Experience
Machine Civilization: Exploring Machine Alterity through a Generative Semiotic Installation
Art
Artificial Intelligence/Machine Learning
Generative AI
Real-Time
Full Conference Supporter
Full Conference
Experience
Gorgon Loop: An Interactive Art Installation Revealing Algorithmic Judgment through Machine Vision and Generative Language
Art
Artificial Intelligence/Machine Learning
Capture/Scanning
Computer Vision
Display
Ethics and Society
Generative AI
Hardware
Image Processing
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Full Conference Supporter
Full Conference
Experience
From Computer Vision to the Vision of Law: Human Overs[a]ight
Art
Artificial Intelligence/Machine Learning
Computer Vision
Ethics and Society
Image Processing
Real-Time
Full Conference Supporter
Full Conference
Experience
Spatio-Temporal Control Variates with ReSTIR for Real-Time Rendering
Real-Time
Rendering
Full Conference Supporter
Full Conference
ToF ReSTIR: Time-of-Flight Rendering with Spatio-temporal Reservoir Resampling
Real-Time
Rendering
Full Conference Supporter
Full Conference
ReSTIR BDPT: Bidirectional ReSTIR Path Tracing with Caustics
Rendering
Full Conference Supporter
Full Conference
Real-Time Level-of-Detail rendering with ReSTIR
Real-Time
Rendering
Full Conference Supporter
Full Conference
Multi-Layer Reservoir Splatting for Temporal Reuse under Disocclusion
Real-Time
Rendering
Full Conference Supporter
Full Conference
Forget Superresolution, Sample Adaptively (when Path Tracing)
Artificial Intelligence/Machine Learning
Rendering
Full Conference Supporter
Full Conference
HairGPT: A Unified Autoregressive Framework for 3D Realistic Hairstyle Synthesis
Modeling
Rendering
Full Conference Supporter
Full Conference
HairLRM: Strand-based Hair Modeling via Large Reconstruction Models
Geometry
Modeling
Full Conference Supporter
Full Conference
HairPort: In-context 3D-aware Hair Import and Transfer for Images
Artificial Intelligence/Machine Learning
Full Conference Supporter
Full Conference
Curvature Space Editing of Highly-Coiled Hair
Geometry
Modeling
Full Conference Supporter
Full Conference
Efficient Fur and Hair Multiple Scattering Using Volumetric Approximation
Modeling
Rendering
Full Conference Supporter
Full Conference
On-the-fly Repulsion in the Contextual Space for Rich Diversity in Diffusion Transformers
Generative AI
Full Conference Supporter
Full Conference
BFS: Back-to-Front Layered Image Synthesis via Knowledge Transfer
Generative AI
Full Conference Supporter
Full Conference
Colorful-Noise: Training-Free Low-Frequency Noise Manipulation for Color-Based Conditional Image Generation
Artificial Intelligence/Machine Learning
Generative AI
Full Conference Supporter
Full Conference
Inspiration Seeds: Learning Non-Literal Visual Combinations for Generative Exploration
Modeling
Full Conference Supporter
Full Conference
Canvas-to-Image: Compositional Image Generation with Multimodal Controls
Generative AI
Full Conference Supporter
Full Conference
ComboStoc: Combinatorial Stochasticity for Diffusion Generative Models
Artificial Intelligence/Machine Learning
Generative AI
Modeling
Full Conference Supporter
Full Conference
Motion4Motion: Motion Transfer Across Subjects at Inference
Animation
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
STyMo: Fast and Controllable Few-Shot Motion Style Transfer
Animation
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
Skinned Motion Retargeting with Spatially Adaptive Interaction Guidance
Animation
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
ReActor: Reinforcement Learning for Physics-Aware Motion Retargeting
Animation
Artificial Intelligence/Machine Learning
Robotics
Simulation
Full Conference Supporter
Full Conference
Adaptive Interpolation-Synthesis for Motion In-Betweening on Keyframe-Based Animation
Animation
Artificial Intelligence/Machine Learning
Simulation
Full Conference Supporter
Full Conference
LayerInbetween: Occlusion-Aware Stroke Correspondence and Inbetweening with Automatic Layering
Animation
Simulation
Full Conference Supporter
Full Conference
M-ABD: Scalable, Efficient, and Robust Multi-Affine-Body Dynamics
Animation
Simulation
Full Conference Supporter
Full Conference
Heterogeneous Subspace Corrections for GPU Deformable Multibody Dynamics
Animation
Simulation
Full Conference Supporter
Full Conference
Distributed Affine Body Dynamics with Adaptive Consensus
Animation
Simulation
Full Conference Supporter
Full Conference
Better Bending: Analysis, Construction and Verification of Discrete Bending Models for Kirchhoff-Love Shells
Animation
Modeling
Simulation
Full Conference Supporter
Full Conference
Efficient B-Spline Finite Elements for Cloth Simulation
Animation
Simulation
Full Conference Supporter
Full Conference
Interactive Yarn-level Knitwear with Nested Douglas-Rachford Splitting
Animation
Simulation
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SymX: Energy-based Simulation from Symbolic Expressions
Animation
Simulation
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Surface Reconstruction from Unoriented Points via Green’s 3rd Identity
Geometry
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A Bayesian Approach for Task-Specific Next-Best-View Selection with Uncertain Geometry
Artificial Intelligence/Machine Learning
Geometry
Modeling
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CaRaFe: Camera-Radar Radiance Fields for Scene Reconstruction
Artificial Intelligence/Machine Learning
Geometry
Modeling
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Pixels2Peaks: Converting Terrain Images to Heightmaps
Artificial Intelligence/Machine Learning
Geometry
Modeling
Simulation
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MegaNorm: Local Patches Embedding for Efficient and Robust Point Normal Orientation at Super-Large Scale
Geometry
Modeling
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Resolution Where It Counts: Hash-based GPU-Accelerated 3D Reconstruction via Variance-Adaptive Voxel Grids
Geometry
Modeling
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ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models
Artificial Intelligence/Machine Learning
Generative AI
Rendering
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Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation
Geometry
Modeling
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Distance Field Rasterization for End-to-End Mesh Reconstruction
Geometry
Modeling
Rendering
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Topology Type Estimation of Simulated 4D Image Data by Combining Downscaling and Convolutional Neural Networks
Artificial Intelligence/Machine Learning
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NILE: Nested Interleaving of Low-Dimensional Elements
Rendering
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Gradient-based Design of Non-Uniform Low-Discrepancy Samples
Rendering
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Beyond Positional Encoding: A 5D Spatio-Directional Hash Encoding
Rendering
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Hi-SPAD: Video-Rate Hyperspectral Imaging and Inference with Single-Photon Cameras
Presenter
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Robust Planar Maps for 3D Vectorization
Geometry
Modeling
Rendering
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2D Gaussian Splatting for Bézier Spline Line Art Vectorization
Modeling
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Monte Carlo Rendering of Biharmonic Diffusion Curves
Rendering
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Real-Time GPU Vector Graphics SDF Generation Based on Quadratic Stroke Rendering
Hardware
Real-Time
Rendering
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Stroke of Surprise: Progressive Semantic Illusions in Vector Sketching
Geometry
Modeling
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NeuralSketch2Surf: Fast Neural Surfacing of Unoriented 3D Sketches
Modeling
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Sketch2Arti: Sketch-based Articulation Modeling of CAD Objects
Geometry
Modeling
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Implicit Surface Compression -- with Good Old Discrete Cosine Transform and Motion Compensation
Modeling
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4D Human-Scene Reconstruction from Low-Overlap Captures
Modeling
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ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation
Modeling
Rendering
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VFAvatar: Feed-Forward 3D Avatar Reconstruction from Casual Image Collections
Artificial Intelligence/Machine Learning
Geometry
Modeling
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High-Fidelity 4D Cloth Capture Pipeline with a Two-Level Pattern
Animation
Simulation
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Iskra: A System for Inverse Geometry Processing
Geometry
Modeling
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SharpNet: Enhancing MLPs to Represent Functions with Controlled Non-differentiability
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Schrödinger Bridges on Discretized Geometric Domains
Geometry
Modeling
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Explicit flows for implicit surfaces
Artificial Intelligence/Machine Learning
Geometry
Modeling
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A Few-Step Generative Model on Cumulative Flow Maps
Artificial Intelligence/Machine Learning
Modeling
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Generative Modeling with Orbit-Space Particle Flow Matching
Geometry
Modeling
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BodyReLux: Temporally Consistent Full-Body Video Relighting
Artificial Intelligence/Machine Learning
Lighting
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Pixel Cube: Diffusion-based Portrait Video Relighting Through Realistic Lighting Reproduction
Generative AI
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EasyVFX: Frequency-Driven Decoupling for Resource-Efficient VFX Generation
Generative AI
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LongE2V: Long-Horizon Event-based Video Reconstruction, Prediction, and Frame Interpolation with Video Diffusion Models
Artificial Intelligence/Machine Learning
Generative AI
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Autoregressive Modeling of Film with Applications in Video Montage
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Relit-LiVE: Relight Video by Jointly Learning Environment Video
Lighting
Rendering
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GR3EN: Generative Relighting for 3D Environments
Artificial Intelligence/Machine Learning
Lighting
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Taming optimization variance in compact neural shading networks
Artificial Intelligence/Machine Learning
Modeling
Real-Time
Rendering
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Multi-feature Radiance Baking Neural Networks for Instant Volumetric Rendering
Real-Time
Rendering
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Bounding Stratified Bernoulli Impulses for Ray Marching Gaussian Process Implicit Surfaces
Rendering
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Adaptive Ray Marching for Rendering Gaussian Process Implicit Surfaces
Rendering
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Toward Embodied Collective Memory by Remediating Vernacular Photographs into Spatial Experience
Arts & Design
Art
Virtual Reality
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Experience
A Walled City: An Interactive AI Artwork for Decentralized Urban Memories and Collective Presence
Art
Artificial Intelligence/Machine Learning
Image Processing
Real-Time
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Experience
Unfinished Decay: Animating Historical Images from Gigapixel Digitizations via Fragment-Based AI Workflows
Animation
Artificial Intelligence/Machine Learning
Generative AI
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Experience
Large-Scale Photogrammetric Documentation of St. John's Co-Cathedral: A Workflow for Cultural Heritage Preservation
Art
Capture/Scanning
Computer Vision
Image Processing
Modeling
Pipeline Tools and Work
Real-Time
Rendering
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Experience
MeshFEM: A Block-accelerated Solver for Nonlinear Finite Elements
Animation
Simulation
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Fast Sparse Matrix Permutation for Mesh-Based Direct Solvers
Geometry
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Statistical Gradient Filtering for Geometry Optimization Under Limited Observations
Geometry
Modeling
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GMT: A Geometric Multigrid Transformer Solver for Microstructure Homogenization
Animation
Artificial Intelligence/Machine Learning
Fabrication
Simulation
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Robust Biharmonic Skinning Using Geometric Fields
Presenter
Animation
Geometry
Modeling
Simulation
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JGS2-GQ: Training-free 2nd Jacobi with Gaussian Quadrature
Animation
Modeling
Simulation
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Dichoptic Foveation
Rendering
Virtual Reality
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Reality Check: How Avatar and Face Representation Affect the Perceptual Evaluation of Synthesized Gestures
Animation
Artificial Intelligence/Machine Learning
Simulation
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Dynamic Visual Dominance in Stereoscopic Foveation
Virtual Reality
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A Two-Millisecond Passthrough Headset for Perceptual Studies
Virtual Reality
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StyleID: A Perception-Aware Dataset and Metric for Stylization-Agnostic Facial Identity Recognition
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Quantifying reality of ultra-realistic 3-D displays - the effect of resolution and contrast
Augmented Reality
Virtual Reality
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It’s Not Just a Phase: Creating Phase-Aligned Peripheral Metamers
Rendering
Virtual Reality
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Role-Aware Virtual Agents for Navigational Interaction guided by a Multimodal Large Language Model
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EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering
Animation
Simulation
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Voronoi Rooms: Dynamic Visibility Modulation of Overlapping Spaces for Telepresence
Presenter
Virtual Reality
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Atmospheric Haptics: Rendering Airflow and Temperature as Tactile Fields for Interactive Experiences in Virtual Reality
Haptics
Virtual Reality
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Retrofitting Existing 3D Objects with Surface-Conforming Capacitive Sensing
Fabrication
Haptics
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Generalized Aberrations for Processing-Aware Optical Design
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Probe-based Walk on Spheres for Efficient Path Reusing
Geometry
Modeling
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Gradient Domain Reconstruction for Monte Carlo PDE Solvers
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Monte Carlo PDE Solvers for Nonlinear Radiative Boundary Conditions
Geometry
Modeling
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Walk on Decomposed Subdomains: A Hybrid Monte Carlo–Deterministic Solver for Elliptic PDEs
Geometry
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Walking on Spheres and Talking to Neighbors: Variance Reduction for Laplace's Equation
Simulation
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Neural Quadrature Rule and Autoregressive Adaptive Sampling
Rendering
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Echoes of the Prior: A Computational Phenomenology of Forgetting
Art
Computer Vision
Real-Time
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Experience
Electrospun Fields: 3D Nano-Fiber Material Computation as Design Method
Art
Fabrication
Geometry
Hardware
Robotics
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Computational Visual Semiotics: The “L” Programming Language by Frieder Nake
Art
Education
Image Processing
Math Foundations and Theory
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Experience
To Perform/ To Live: Decolonizing of Digital Music Instruments and Feminism with Human-AI Co-Created Embodied Experience of Daily Objects
Art
Generative AI
Performance
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Experience
Data Materialization: Principles and Practices in Artistic Research
Art
Fabrication
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Experience
Printing the Underdetermined: Materializing Multi-solutionness in Figurative Paintings
Arts & Design
New Technologies
Production & Animation
Art
Artificial Intelligence/Machine Learning
Computer Vision
Display
Generative AI
Modeling
Pipeline Tools and Work
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Experience
Inverse Rendering for Discrete X-Ray Computed Tomography
Rendering
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Ambient-robust Inverse Rendering using Robot-assisted RGB-NIR Imaging
Lighting
Modeling
Rendering
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EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editing
Lighting
Rendering
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Radiance Caching for Differentiable Path Tracing
Rendering
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Sample Matching for Joint Extinction Gradient Estimation in Differentiable Volume Rendering
Lighting
Rendering
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Robust Computation of Boundary Path Integrals Using Kernel-Density Estimation
Rendering
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Lifting Lines and Tone: Image-Space Stylization in Path-Space
Rendering
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Abstraction in Style: Beyond Texture and Color
Full Conference Supporter
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Progressive Photorealistic Simplification
Generative AI
Rendering
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GimmBO: Interactive Generative Image Model Merging via Bayesian Optimization
Generative AI
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Semantic-Structural Alignment for Generative Pictorial Charts
Generative AI
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Gradient Descent in the ALPS: Abstracted Low-Poly Stylization and Fabrication
Artificial Intelligence/Machine Learning
Fabrication
Generative AI
Modeling
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Divide and Truncate: A Penetration and Inversion Free Framework for Coupled Multi-physics System
Animation
Simulation
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Robust and Efficient Penetration-Free Elastodynamics without Barriers
Presenter
Animation
Simulation
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High-Order Continuous Geometrical Validity
Animation
Geometry
Modeling
Simulation
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Floating-Point Robustness in Parametric Surface Continuous Collision Detection: From Algorithm to Benchmarking
Animation
Simulation
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AGIPC: Adaptive In-Solve Algebraic Coarsening for GPU IPC
Animation
Hardware
Simulation
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YASPS: A Symbolic Framework for Extensible, High-Performance IPC Simulation
Animation
Simulation
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Constant Mean Curvature Surfaces from Discrete Harmonic Maps
Geometry
Modeling
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Synchronizing Fields with Singularities
Geometry
Modeling
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Global Discrete Optimization for Quad-Dominant Mesh Reduction
Geometry
Modeling
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SQuadGen: Generating Simple Quad Layouts via Chart Distance Fields
Artificial Intelligence/Machine Learning
Geometry
Modeling
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Surface Power Diagrams for Knit Singularity Placement
Fabrication
Geometry
Modeling
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Learning Sparse Singularities for Cross Field Design
Presenter
Geometry
Modeling
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Co-Optimization of Structure and Manufacturable Semi-Continuous Layers for Laminated Composites
Fabrication
Modeling
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Diceplay: A Modular Canvas for Physical Image Composition
Fabrication
Modeling
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A Unified Homogenization Framework for Straight- and Curved-Crease Origami Materials
Fabrication
Simulation
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mpcGear: Multi-Point Conjugation Gear Mechanisms
Fabrication
Geometry
Modeling
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Kinematic Kitbashing
Geometry
Modeling
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Computational Design of Coordinate-Motion Assemblies
Fabrication
Geometry
Modeling
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Computational Design of Terrestrial Robots with Anisotropic Friction
Fabrication
Modeling
Robotics
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Exact predicates, exact constructions and combinatorics for mesh CSG
Presenter
Geometry
Modeling
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Surface chamfering for robust tetrahedral meshing
Geometry
Modeling
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DJM: Compact Base Meshes for Displacement Mapping using Triangle Jacobians
Geometry
Modeling
Real-Time
Rendering
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Feature-Preserving Offset Meshing
Presenter
Geometry
Modeling
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PR-Cage: Progressive Feasibility Relaxation for Tight Bounding Cage Generation
Geometry
Modeling
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C^0 Generalized Coons Volumes over Arbitrary Polyhedra
Geometry
Modeling
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Texture-Aware Remeshing for Texture-aware Geometry Processing
Presenter
Geometry
Modeling
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BoxCtrl: 3D-Aware Visual Prompting for Geometric Image Editing
Generative AI
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ViewWeaver: Geometry-Grounded Generative Rendering for 3D-Aware Image Customization
Artificial Intelligence/Machine Learning
Generative AI
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Continuous Control of Editing Models via Adaptive-Origin Guidance
Augmented Reality
Virtual Reality
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HeadRouter: A Training-free Image Editing Framework for MM-DiTs by Adaptively Routing Attention Heads
Presenter
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LooseRoPE: Content-aware Attention Manipulation for Semantic Harmonization
Artificial Intelligence/Machine Learning
Generative AI
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MAOAM: Unified Object and Material Selection with Vision-Language Models
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Progressing Level-of-Detail Animation for Volumetric Elastodynamics
Animation
Modeling
Simulation
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Mixed Material Point Methods for Stiff Elastoplasticity
Animation
Simulation
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MPM Lite: Linear Kernels and Integration without Particles
Animation
Simulation
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Tube Maps: Fast SPH Boundary Handling with Tubular Coordinates
Animation
Geometry
Simulation
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Low-Rank Koopman Deformables with Log-Linear Time Integration
Animation
Simulation
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Physics-Inspired Procedural Texturing of Extremely Deformable Surfaces
Animation
Simulation
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Woodstock: Interactive Modeling of Fungal Wood Decay
Animation
Simulation
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Graphical X Splatting (GraphiXS): A Graphical Model for 4D Gaussian Splatting under Uncertainty
Rendering
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Object-Space Analysis of Local Contrast Sensitivity for Hierarchical Representations of 3D Gaussians
Rendering
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Learning View-Dependent Splatting Kernels
Geometry
Modeling
Rendering
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CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillation
Artificial Intelligence/Machine Learning
Modeling
Rendering
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Radiance Fields from Photons
Rendering
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Ref-DGS: Reflective Dual Gaussian Splatting
Geometry
Modeling
Rendering
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LoBoFit: Flexible Garment Refitting via Local Bone Mapping Blending
Animation
Geometry
Modeling
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PatternGSL: A Structured Specification Language for Template-Free and Simulation-Ready 3D Garments
Artificial Intelligence/Machine Learning
Geometry
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Garment Particles: A 2D–3D Symmetric Garment Representation for Generation and Editing
Modeling
Simulation
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Learning Sewing Patterns via Latent Flow Matching of Implicit Fields
Artificial Intelligence/Machine Learning
Geometry
Modeling
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Learned Universal Interoperable Virtual Try-ON
Geometry
Modeling
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FIT: A Large-Scale Dataset for Fit-Aware Virtual Try-On
Artificial Intelligence/Machine Learning
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Adapting Quality Metrics to Tone Mapping
Display
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LUCID: Learning Unified Control for Image Deflaring and Exposure Mastery in Nighttime Photography
Generative AI
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Lucky High Dynamic Range Smartphone Imaging
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Soft Anisotropic Diagrams for Differentiable Image Representation
Image Processing
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Single-shot HDR using conventional image sensor shutter functions and optical randomization
Presenter
Hardware
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Finding Fast Filters
Presenter
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R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow
Animation
Modeling
Simulation
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TopoCap: Learning Topology-Agnostic Motion Priors for Monocular Video-to-Animation
Animation
Artificial Intelligence/Machine Learning
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Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation
Animation
Artificial Intelligence/Machine Learning
Simulation
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MUSIC: Learning Muscle-Driven Dexterous Hand Control
Animation
Artificial Intelligence/Machine Learning
Simulation
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MOCHI: Motion Enhancement of Collaborative Human-object Interactions
Animation
Artificial Intelligence/Machine Learning
Simulation
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ACT: A Unified Framework for Rigging and Animating Characters with Arbitrary Topologies
Animation
Artificial Intelligence/Machine Learning
Simulation
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GeoQuery: Geometry-Query Diffusion for Sparse-View Reconstruction
Generative AI
Rendering
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VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors
Geometry
Modeling
Rendering
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Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency
Rendering
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MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimization
Modeling
Rendering
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RaDe-GS: Rasterizing Depth in Gaussian Splatting
Presenter
Geometry
Modeling
Rendering
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Implicit Minimal Surfaces for Bijective Correspondences
Geometry
Modeling
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Untangling Surfaces via Shape and Mesh Repulsion
Geometry
Modeling
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Quasi-Medial Distance Field (Q-MDF): A Robust Method for Approximating and Discretizing Neural Medial Axes
Presenter
Geometry
Modeling
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Structural MAT: Clean and Scalable Medial Axis Simplification via Explicit Surface Correspondence
Geometry
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Persistence-guided Prescribed Topological Simplification
Geometry
Modeling
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PointLLM-R: Enhancing 3D Point Cloud Reasoning via Chain-of-Thought
Geometry
Modeling
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Reciprocal Latent Fields for Precomputed Sound Propagation
Animation
Artificial Intelligence/Machine Learning
Games
Simulation
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MAViD: A Multimodal Framework for Audio-Visual Dialogue Understanding and Generation
Generative AI
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Audio-Omni: Extending Multi-modal Understanding to Versatile Audio Generation and Editing
Artificial Intelligence/Machine Learning
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Just-Dub-It: Video dubbing via Joint Audio-Visual Diffusion
Artificial Intelligence/Machine Learning
Generative AI
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VfxDB: A Visual Effects Volume Dataset and Benchmark for VDB-Native Generative Modeling
Artificial Intelligence/Machine Learning
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