Session

Technical Paper
:
Real-Time Rendering
Event Type
Technical Paper
TimeMonday, 20 July 20263:45pm - 5:15pm PDT
LocationRoom 408 A
Interest Areas
Research & Education
Keywords
Games
Real-Time
Rendering
Virtual Reality
Registration Categories
Full Conference Supporter
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Presentations
3:45pm - 3:55pm PDTStreaming of rendered content with adaptive frame rate and resolution
Games
Rendering
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3:55pm - 4:05pm PDTGabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering
Rendering
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4:05pm - 4:15pm PDTLightOpt: Lights Optimization for Real-time Rendering
Real-Time
Rendering
Virtual Reality
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4:15pm - 4:25pm PDTDPF: Differentiable Polyphase Filtering for Large-Kernel Approximation
Rendering
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4:25pm - 4:35pm PDTGeneralized Spherical Harmonics Products using Spherical Grids
Rendering
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4:35pm - 5:05pm PDTReal-Time Rendering - Interactive Discussion
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