Session

Technical Paper
:
4D Humans
Session Chair
Event Type
Technical Paper
TimeWednesday, 22 July 20262:00pm - 3:30pm PDT
LocationRoom 403 A
Interest Areas
Research & Education
Keywords
Animation
Artificial Intelligence/Machine Learning
Geometry
Modeling
Rendering
Simulation
Registration Categories
Full Conference Supporter
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Presentations
2:00pm - 2:10pm PDTImplicit Surface Compression -- with Good Old Discrete Cosine Transform and Motion Compensation
Modeling
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2:10pm - 2:20pm PDT4D Human-Scene Reconstruction from Low-Overlap Captures
Modeling
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2:20pm - 2:30pm PDTATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation
Modeling
Rendering
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2:30pm - 2:40pm PDTVFAvatar: Feed-Forward 3D Avatar Reconstruction from Casual Image Collections
Artificial Intelligence/Machine Learning
Geometry
Modeling
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2:40pm - 2:50pm PDTHigh-Fidelity 4D Cloth Capture Pipeline with a Two-Level Pattern
Animation
Simulation
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2:50pm - 3:20pm PDT4D Humans - Interactive Discussion
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