Presenter
Jesse Barker

Biography
Jesse Barker is a graphics software engineer working on shader and material systems at Unity Technologies, and is a long-time mobile developer and advocate. He has volunteered for ACM SIGGRAPH for a number of years and strives to build and strengthen the professional communities in which he participates.
Presentations
ACM SIGGRAPH 365
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Animation
Art
Augmented Reality
Education
Games
Performance
Real-Time
Virtual Reality
Full Conference Supporter
Full Conference
Experience
Course
Gaming & Interactive
Artificial Intelligence/Machine Learning
Games
Hardware
Lighting
Performance
Real-Time
Rendering
Full Conference Supporter
Full Conference
Birds of a Feather
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Animation
Art
Artificial Intelligence/Machine Learning
Augmented Reality
Games
Graphics Systems Architecture
Hardware
Image Processing
Industry Insight
Pipeline Tools and Work
Real-Time
Rendering
Scientific Visualization
Simulation
Spatial Computing
Full Conference Supporter
Full Conference
Experience