Presenter

Christopher Hebert
Biography
Chris Hebert has worked with real-time rendering and data visualization for over 25 years across the gaming and pro-viz industries. He has worked with algorithm development for path rendering, fluid simulation, and generative AI. Chris joined NVIDIA in March 2015 and now specializes in optimizing generative AI models and implementing research to production pipelines.
Presentations
Course
10:15am - 11:45am PDT Tuesday, 21 July 2026 Concourse Hall
Gaming & Interactive
New Technologies
Artificial Intelligence/Machine Learning
Games
Graphics Systems Architecture
Performance
Real-Time
Rendering
Full Conference Supporter
Full Conference
Experience
Course
12:00pm - 1:30pm PDT Tuesday, 21 July 2026 Concourse Hall
New Technologies
Artificial Intelligence/Machine Learning
Computer Vision
Generative AI
Real-Time
Full Conference Supporter
Full Conference
Experience