Presenter

Dmytro Bulatov
Biography
Dmytro leads a team of GPU developers producing groundbreaking VFX software. He has deep game-dev expertise, having worked in multiple game studios and shipped projects like Assassin's Creed Odyssey. In his free time, Dmytro experiments with bleeding edge GPU features to see how they can be applied to future development.
Presentations
Real-Time Live!
6:00pm - 7:45pm PDT Tuesday, 21 July 2026 Hall K
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Animation
Art
Artificial Intelligence/Machine Learning
Computer Vision
Digital Twins
Dynamics
Games
Generative AI
Geometry
Graphics Systems Architecture
Hardware
Modeling
Performance
Physical AI
Pipeline Tools and Work
Real-Time
Rendering
Robotics
Scientific Visualization
Simulation
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