Presenter
Natalya Tatarchuk
Biography
Chief Technology Officer, Activision Graphics researcher spanning AMD, Bungie, Unity/Weta, and Activision. Led real-time rendering for the Destiny and Halo franchises. Organizer of SIGGRAPH's Advances in Real-Time Rendering course series for over two decades, one of the most consistent bridges between academic research and real-time production.
Presentations
Course
Gaming & Interactive
Artificial Intelligence/Machine Learning
Games
Rendering
Full Conference Supporter
Full Conference
Course
Gaming & Interactive
Artificial Intelligence/Machine Learning
Games
Rendering
Full Conference Supporter
Full Conference
Panel
New Technologies
Production & Animation
Research & Education
Capture/Scanning
Computer Vision
Image Processing
Industry Insight
Lighting
Pipeline Tools and Work
Full Conference Supporter
Full Conference