Presenter

Mayet Andreassen
Biography
Mayet Andreassen is both an artist and educator whose core philosophy centers on promoting artistic and creative excellence in her students and herself. She earned her M.F.A. in Film and Animation from The Academy of Art University in San Francisco, and her B.F.A in 2D Animation and Illustration from The University of the Arts in Philadelphia.

Mayet is currently working as the Associate Program Director of the B.S. in Visualization and as a full-time Instructional Assistant Professor at Texas A&M University in the School of Performance, Visualization and Fine Arts. Previously she has worked as a part-time instructor at The HOFT Institute Game Lab, as an adjunct at UT in the AET Department, as a part-time instructor at Gemini School of Visual Arts, and as a full-time faculty member at the Art Institute of Austin in the Media Arts & Animation, and Game Art & Design programs. Other teaching includes Gameworlds summer camp and after-school program, for children ages 8 – 17.

Currently and in the past, Mayet has led and served on various Committees and Boards. She currently serves on two non-profit Boards and teaches advanced 3D production classes in animation and games.

Mayet’s previous work experience is in the games industry, working as an artist at 2K Sports/Visual Concepts Entertainment in Novato, CA., where she modeled, textured and animated interactive menus and UI using 3D software. Other games experience includes contract work for Zynga Games and freelance design and illustration
Presentations
Poster
9:00am - 5:30pm PDT Sunday, 19 July 2026 West Hall Lobby
Full Conference Supporter
Full Conference
Experience
Chair of Sessions
Educator's Forum
2:00pm - 3:30pm PDT Tuesday, 21 July 2026 Room 501 ABC
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Animation
Art
Augmented Reality
Capture/Scanning
Education
Ethics and Society
Generative AI
Math Foundations and Theory
Modeling
Performance
Pipeline Tools and Work
Real-Time
Rendering
Spatial Computing
Virtual Reality
Full Conference Supporter
Full Conference
Experience