Presenter

Jefferson Amstutz
Biography
Jefferson Amstutz is a Software Engineer at NVIDIA, where he develops cutting-edge graphics and simulation tools to accelerate research and production in HPC visualization, rendering, and AI. Jefferson also is the working group chair for the Khronos ANARI rendering API. With a passion for bridging theory and practice, Jefferson has led and contributed to many open-source projects over the last 15 years, spanning various interactive renderers, visualization tools, and GPU-accelerated libraries. Jefferson enjoys mentoring and collaborating at the intersection of graphics, AI, and systems engineering.
Presentations
Course
2:00pm - 3:30pm PDT Thursday, 23 July 2026 Room 515 A
Gaming & Interactive
Production & Animation
Research & Education
Graphics Systems Architecture
Rendering
Scientific Visualization
Full Conference Supporter
Full Conference
Birds of a Feather
11:00am - 12:00pm PDT Tuesday, 21 July 2026 Room 518
New Technologies
Research & Education
Digital Twins
Graphics Systems Architecture
Hardware
Industry Insight
Performance
Real-Time
Rendering
Scientific Visualization
Simulation
Full Conference Supporter
Full Conference
Experience
Birds of a Feather
1:00pm - 2:00pm PDT Monday, 20 July 2026 Room 518
Gaming & Interactive
New Technologies
Research & Education
Artificial Intelligence/Machine Learning
Augmented Reality
Computer Vision
Digital Twins
Education
Games
Generative AI
Graphics Systems Architecture
Industry Insight
Modeling
Performance
Pipeline Tools and Work
Real-Time
Rendering
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Visual Effects
Full Conference Supporter
Full Conference
Experience
Birds of a Feather
11:30am - 12:00pm PDT Wednesday, 22 July 2026 JW Marriott Diamond Ballroom 1-2
New Technologies
Research & Education
Digital Twins
Graphics Systems Architecture
Hardware
Industry Insight
Performance
Pipeline Tools and Work
Real-Time
Rendering
Scientific Visualization
Simulation
Full Conference Supporter
Full Conference
Experience