Presenter

Biography
I'm interested in math behind graphics. Recently, I'm more focused on physically based simulations (elasticity and plasticity) and have started working on linear algebra and differential geometry for non-photo realistic rendering. I had been working on rendering and fabrication in the past, but not so well following the recent trends.
Presentations
Technical Paper
9:00am - 9:10am PDT Thursday, 23 July 2026 Room 408 B
Research & Education
Artificial Intelligence/Machine Learning
Fabrication
Generative AI
Modeling
Rendering
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Full Conference