Presenter
Daniel Craig
Biography
Daniel Craig is a Principal Software Engineer at SIE, where he focuses on real-time rendering. Most recently, he was the lead researcher for Sony’s Upgraded PSSR ML upscaling library. He began his career at Adaptec, working on SCSI RAID controllers, before moving into the games industry about 22 years ago. His background in systems engineering shifted toward rendering around the launch of the PS3, and he has worked in rendering ever since.
Outside of work, Daniel is an avid mountain climber — a passion that grew from the realization that climbing is, at its core, practical real-time optimization.
Outside of work, Daniel is an avid mountain climber — a passion that grew from the realization that climbing is, at its core, practical real-time optimization.
Presentations
Course
Gaming & Interactive
Artificial Intelligence/Machine Learning
Games
Rendering
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