Presenter

Biography
Cem Yuksel is a professor in the Kahlert School of Computing at the University of Utah and the founder of Cyber Radiance LLC, a computer graphics software company. Previously, he was a postdoctoral fellow at Cornell University after receiving his PhD degree in Computer Science from Texas A&M University.
His research interests are in computer graphics and related fields, including physically-based simulations, realistic image synthesis, rendering techniques, global illumination, sampling, GPU algorithms, graphics hardware, modeling complex geometries, knitted structures, and hair modeling, animation, and rendering.
His research interests are in computer graphics and related fields, including physically-based simulations, realistic image synthesis, rendering techniques, global illumination, sampling, GPU algorithms, graphics hardware, modeling complex geometries, knitted structures, and hair modeling, animation, and rendering.
Presentations
Real-Time Live!
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Animation
Art
Artificial Intelligence/Machine Learning
Computer Vision
Digital Twins
Dynamics
Games
Generative AI
Geometry
Graphics Systems Architecture
Hardware
Modeling
Performance
Physical AI
Pipeline Tools and Work
Real-Time
Rendering
Robotics
Scientific Visualization
Simulation
Full Conference Supporter
Full Conference
Technical Paper
Research & Education
Artificial Intelligence/Machine Learning
Real-Time
Rendering
Full Conference Supporter
Full Conference
Technical Paper
Research & Education
Fabrication
Geometry
Modeling
Simulation
Full Conference Supporter
Full Conference
Real-Time Live!
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Animation
Art
Artificial Intelligence/Machine Learning
Computer Vision
Digital Twins
Dynamics
Games
Generative AI
Geometry
Graphics Systems Architecture
Hardware
Modeling
Performance
Physical AI
Pipeline Tools and Work
Real-Time
Rendering
Robotics
Scientific Visualization
Simulation
Full Conference Supporter
Full Conference
Technical Paper
Research & Education
Animation
Artificial Intelligence/Machine Learning
Geometry
Modeling
Rendering
Simulation
Full Conference Supporter
Full Conference
Poster
Full Conference Supporter
Full Conference
Experience
Poster
Full Conference Supporter
Full Conference
Experience
Talks
Arts & Design
Production & Animation
Research & Education
Animation
Augmented Reality
Dynamics
Games
Geometry
Lighting
Math Foundations and Theory
Modeling
Pipeline Tools and Work
Real-Time
Rendering
Simulation
Virtual Reality
Full Conference Supporter
Full Conference