Presenter

Ingo Wald
Biography
Ingo Wald is a director of ray tracing at NVIDIA. He received his PhD from Saarland University; and served as a post-doc at the MPI Saarbruecken, as a research professor at the University of Utah, and as technical lead for Intel’s software-defined rendering activities. Ingo has coauthored more than 100 papers, multiple patents, several widely used software projects (eg Embree, OSPRay, OWL, and Barney); and has received an Academy Technical Achievement Award, the SIGGRAPH Test of Time Award, and multiple others. His interests revolve around all aspects of efficient and high-performance ray tracing, visualization, and general GPU computing.
Presentations
Course
2:00pm - 3:30pm PDT Thursday, 23 July 2026 Room 515 A
Gaming & Interactive
Production & Animation
Research & Education
Graphics Systems Architecture
Rendering
Scientific Visualization
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