Presenter

Michael De Ruyter
Biography
Michael De Ruyter is an R&D engineer specializing in character motion, deformation, and artificial intelligence. He focuses on combining generative AI, geometric modeling, and learning-based methods to create more expressive, controllable, and physically plausible digital characters. His work contributes to the development of advanced animation systems for real-time and offline applications, with interests spanning motion synthesis, data-driven deformation, and AI-driven character control. He aims to integrate generative models into the animation pipeline in ways that preserve artistic intent while expanding the realism and efficiency of character production.
Presentations
Technical Paper
2:20pm - 2:30pm PDT Tuesday, 21 July 2026 Room 403 A
Research & Education
Animation
Artificial Intelligence/Machine Learning
Robotics
Simulation
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