Presenter
Sebastian Aaltonen

Biography
Sebastian Aaltonen has nearly 30 years of rendering programming experience. He has worked with OpenGL, DirectX, Vulkan, Metal, and various console graphics APIs during his career at Ubisoft and Unity. He started the GPU-driven rendering movement at Ubisoft and led Unity’s DOTS rendering team. Today, Sebastian is working at HypeHype, building new mobile and web rendering technologies. He is a member of the Vulkan Advisory Panel and an Arm Ambassador.
Presentations
Course
Gaming & Interactive
Artificial Intelligence/Machine Learning
Games
Hardware
Lighting
Performance
Real-Time
Rendering
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