Presenter

Sergey Makeev
Biography
Sergey Makeev is a veteran graphics engineer and technical leader, currently serving as a Senior Technical Director at Roblox. With over twenty years of experience in AAA game development and massive-scale platforms, he specializes in architecting high-performance rendering stacks and core engine technologies.

At Roblox, Sergey architected SLIM, a platform that automatically optimizes the performance and visual fidelity of Roblox worlds across millions of devices. He also pioneered Roblox's Layered Clothing system, allowing multi-layered garments to automatically conform to any avatar body type. Additionally, he headed the "Future Is Bright" initiative, modernizing the Roblox rendering engine and moving it to physically based rendering and advanced lighting.

Earlier in his career, Sergey served as a Technical Director, building several multiplatform engines from scratch and providing technical leadership for major titles like Skyforge, Warface, and Armored Warfare. He is an active contributor to the real-time graphics community and has published his technical work in both GPU Pro 5 and GPU Zen 2.
Presentations
Course
2:00pm - 5:15pm PDT Tuesday, 21 July 2026 Petree D
Gaming & Interactive
Artificial Intelligence/Machine Learning
Games
Rendering
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