Presenter
Alessandro Busacchi

Biography
Alessandro Busacchi is an M.Sc. student in Game and Media Technology at Utrecht University. His research focuses on speech-driven 3D facial animation, digital humans, and deep learning for character animation. He holds a B.Sc. in Information and Communication Technology with a specialization in game development and has worked as an HMI developer in industrial automation. In his master thesis within the Human-Centered Computing research group at UU, he developed and evaluated state-of-the-art speech-driven 3D facial animation systems for production-ready digital humans in Unreal Engine. His work has been accepted to the ACM SIGGRAPH 2026 Posters program.
Presentations
Poster
19. Deploying Speech-Driven 3D Facial Animation in Unreal Engine for Production-Ready Digital Humans
9:00am - 5:30pm PDT Sunday, 19 July 2026 West Hall LobbyFull Conference Supporter
Full Conference
Experience