Presentation

Prox-E: Fine-Grained 3D Shape Editing via Primitive-Based Abstractions
DescriptionProx-E is a training-free framework for fine-grained 3D shape editing that uses a primitive-based geometric proxy to explicitly control structural changes. By editing this proxy with a VLM and guiding a 3D generative model accordingly, it enables localized, identity-preserving edits that outperform prior 2D-driven and training-based 3D editing approaches.
Event Type
Technical Paper
TimeMonday, 20 July 202611:35am - 11:45am PDT
LocationRoom 408 B
Digital Library PDF
Session Time & Location
Sunday, 19 July 20266:00pm - 8:45pm PDTHall K
Monday, 20 July 202610:45am - 12:35pm PDTRoom 408 B
Keywords
Artificial Intelligence/Machine Learning
Geometry
Modeling
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