Presentation

Real-Time Level-of-Detail rendering with ReSTIR
DescriptionWe propose a method to overcome a limitation in ReSTIR path tracing by introducing a surface point mapping to reuse samples across frames containing meshes with different topologies and enabling real-time LoD rendering with ReSTIR.
Event Type
Technical Paper
TimeWednesday, 22 July 20269:30am - 9:40am PDT
LocationRoom 408 A
Digital Library PDF
Session Time & Location
Sunday, 19 July 20266:00pm - 8:45pm PDTHall K
Wednesday, 22 July 20269:00am - 10:30am PDTRoom 408 A
Keywords
Real-Time
Rendering
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