Presentation

A Generalizable Light Transport 3D Embedding for Global Illumination
DescriptionWe introduce a scalable 3D embedding that learns global illumination directly from 3D scene configurations. This design scales to environments with millions of triangles, enabling the first generalizable GI learning on complex, high-fidelity indoor scenes, far beyond prior limits. It bypasses per-scene retraining and screen-space artifacts to deliver realistic rendering.
Event Type
Technical Paper
TimeTuesday, 21 July 20262:10pm - 2:20pm PDT
LocationRoom 408 A
Digital Library PDF
Session Time & Location
Sunday, 19 July 20266:00pm - 8:45pm PDTHall K
Tuesday, 21 July 20262:00pm - 3:30pm PDTRoom 408 A
Keywords
Rendering
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