Presentation

Reciprocal Latent Fields for Precomputed Sound Propagation
DescriptionWave-coding methods for sound propagation in games are very memory-intensive. We present Reciprocal Latent Fields leveraging Riemannian metric learning to reduce memory usage by orders of magnitude. Our method infers relevant acoustic parameters nearly instantaneously and results in perceptually identical sound quality to the ground truth wave coding.
Event Type
Technical Paper
TimeThursday, 23 July 20263:55pm - 4:05pm PDT
LocationRoom 403 A
Digital Library PDF
Session Time & Location
Sunday, 19 July 20266:00pm - 8:45pm PDTHall K
Thursday, 23 July 20263:45pm - 5:15pm PDTRoom 403 A
Keywords
Animation
Artificial Intelligence/Machine Learning
Games
Simulation
Registration Categories
Full Conference Supporter
Full Conference