Presentation
Experience Presentation: Immersive Pavilion- How Human Sensation Shapes XR Experiences
DescriptionMixed reality experiences often have human interaction at the center of their design and implementation. At SIGGRAPH 2026, the Immersive Pavilion has even more contributed pieces with elements of human sensation or interaction than years previous. Explore how the ever-changing landscapes of XR technology allow for more advanced human-centered design at this panel discussion with our esteemed contributors from this year's Immersive Pavilion.
Smileoyed: Embodied Virtual Pet for Behavioral Affective Synchrony with Multisensory and Biofeedback
Ping-Hsuan Han
National Taipei University of Technology
Exploring Attention States and Narrative Engagement in an Interactive VR Experience
Samantha Lai
Carnegie Mellon University
Landmine/Garden
Haoren Zhong
NYU ITP
MoveTogether: Exploring Physical Co-op Gameplay in Co-located Mixed Reality via Modular Shared Props
Zi-Yun Lai
National Taiwan University
Smileoyed: Embodied Virtual Pet for Behavioral Affective Synchrony with Multisensory and Biofeedback
Ping-Hsuan Han
National Taipei University of Technology
Exploring Attention States and Narrative Engagement in an Interactive VR Experience
Samantha Lai
Carnegie Mellon University
Landmine/Garden
Haoren Zhong
NYU ITP
MoveTogether: Exploring Physical Co-op Gameplay in Co-located Mixed Reality via Modular Shared Props
Zi-Yun Lai
National Taiwan University
Event Type
Immersive Pavilion
TimeMonday, 20 July 20264:00pm - 4:45pm PDT
LocationConcourse Hall
New Technologies
Research & Education
Virtual Reality
Full Conference Supporter
Full Conference
Experience