Presentation
Autodesk Vision Series | Animating Weapon Skins for VALORANT with Riot Games
DescriptionPlayers spend hours unlocking the next weapon skin. Now, see firsthand the hours that go into creating those prized skins for VALORANT, Riot Games’ award-winning first-person tactical hero shooter game. Senior Animator, Brendan Russert, shares what it takes to create gun skin animations that feel sharp, unique, and worthy of a clutch moment. He'll cover the artistic decisions behind expressive weapon motion, the gameplay and technical limitations behind these animations, practical Maya tips and tricks, and how those assets make their way into the engine.
Presenter
Event Type
Industry Session
TimeWednesday, 22 July 20269:30am - 10:15am PDT
LocationPetree C
Gaming & Interactive
Animation
Games
Real-Time
Full Conference Supporter
Full Conference
Experience
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