Presentation
NVIDIA RTX Rendering Day | Applied Research for Ray Tracing Massive Scenes in Real Time
DescriptionRendering massive, dynamic environments in real time requires new approaches to processing and managing geometry on the GPU. This session presents applied research from the NVIDIA Developer Technology team, including real-time massive forest simulation, RTX Mega Geometry for large-scale scene complexity, and Gaussian splatting for novel view synthesis. It also covers new approaches for GPU-accelerated curve and tube rendering, along with engineering best practices for scaling real-time 3D scene rendering with glTF.
Presenters
Event Type
Industry Session
TimeWednesday, 22 July 20269:00am - 9:20am PDT
LocationRoom 502A
Production & Animation
Capture/Scanning
Geometry
Graphics Systems Architecture
Hardware
Real-Time
Rendering
Simulation
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