Presentation

NVIDIA Hands-On Lab: Blender, Oranges, and OVRTX (Not Your Typical Smoothie)
DescriptionBlender is where many 3D ideas first take shape, and this course in the NVIDIA Physical AI Agent Bootcamp shows how to extend that familiar workspace with Omniverse libraries instead of moving the work somewhere else. Attendees will use AI agents to scaffold a Blender integration that connects ovrtx, ovphysx, and ovstage into a live creative workflow.
The session walks through bringing GPU-accelerated path-traced rendering into Blender’s viewport.. Along the way, attendees will see how Blender’s scene graph can connect to Omniverse-powered rendering and simulation services.
By the end, participants will have an RTX-rendered, physics-enabled scene running inside Blender, plus a clearer model for how composable Omniverse libraries can extend existing tools used by artists, technical directors, and simulation teams.
Event Type
Industry Session
TimeWednesday, 22 July 20261:45pm - 3:15pm PDT
LocationRoom 502B
Interest Areas
New Technologies
Research & Education
Keywords
Generative AI
Physical AI
Pipeline Tools and Work
Real-Time
Rendering
Robotics
Simulation
Registration Categories
Full Conference Supporter
Full Conference
Experience
Discover