Presentation

Advances in Real-time Rendering in Games, Part I
DescriptionModern video games employ a variety of sophisticated algorithms to produce groundbreaking 3D rendering pushing the visual boundaries and interactive experience of rich environments. This course brings state-of-the-art and production-proven rendering techniques for fast, interactive rendering of complex and engaging virtual worlds of video games.

This is the course to attend if you are in the game development industry or want to learn the latest and greatest techniques in the real-time rendering domain!
Event Type
Course
TimeTuesday, 21 July 20269:00am - 12:15pm PDT
LocationPetree D
Interest Areas
Gaming & Interactive
Keywords
Artificial Intelligence/Machine Learning
Games
Rendering
Registration Categories
Full Conference Supporter
Full Conference