Presentation
Beyond the Dot: New Ways to Reduce Motion Sickness in Gaming
DescriptionMotion sickness remains a significant barrier to immersive games, affecting up to one-third of players. We present a player-centered mitigation approach developed within a kinetic first-person game, reframing motion comfort as accessibility and embedding inclusive design directly into gameplay systems, supported by empirical adoption and impact data.

Event Type
Games Summit
TimeSunday, 19 July 202610:00am - 10:30am PDT
Location411 Theatre
Gaming & Interactive
Games
Full Conference Supporter
Full Conference
Experience
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