Presentation

HydraOps: Replacing an In-House Lighting and Rendering Runtime with Hydra 2.0
DescriptionHydraOps is the first production, artist-facing lighting framework built on Hydra 2.0 within OpenDCC, unifying interactive and final rendering from a single USD scene. Replacing a legacy in-house engine with Hydra’s modular scene index architecture, it streamlines evaluation, reduces complexity, and lowers maintenance costs.
Event Type
Talks
TimeThursday, 23 July 20263:45pm - 4:05pm PDT
LocationRoom 408 A
Session TimeThursday, 23 July 20263:45pm - 5:15pm PDT
LocationRoom 408 A
Interest Areas
Production & Animation
Keywords
Animation
Graphics Systems Architecture
Performance
Pipeline Tools and Work
Rendering
Registration Categories
Full Conference Supporter
Full Conference