Presentation
Game Audio Lasagna: Building Layers to Create New Sonic Worlds
DescriptionJoin a Composer and Sound Designer as they share a glimpse into how they build sonic palettes and craft unique audio experiences for games. Hear examples of how various layers of different sounds can create a fireball spell, which unique combination of instruments create an unsettling atmosphere, or even how to evoke a specific emotion within just a few seconds of audio.
In addition to diving into the details on how these sound effects and musical excerpts were made, we’ll also focus on the high level decisions that would inform the audio’s direction. Analyzing how to determine that which is most important for audio to represent, aligning across multiple teams on creative goals, and other essential considerations for the production of audio for games.
In addition to diving into the details on how these sound effects and musical excerpts were made, we’ll also focus on the high level decisions that would inform the audio’s direction. Analyzing how to determine that which is most important for audio to represent, aligning across multiple teams on creative goals, and other essential considerations for the production of audio for games.

Event Type
Games Summit
TimeSunday, 19 July 202610:45am - 11:15am PDT
Location411 Theatre
Gaming & Interactive
Audio
Games
Full Conference Supporter
Full Conference
Experience

