Organization

Purdue University
Presentations
Birds of a Feather
11:00am - 12:00pm PDT Thursday, 23 July 2026 Room 510
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Art
Artificial Intelligence/Machine Learning
Ethics and Society
Games
Generative AI
Graphics Systems Architecture
Industry Insight
Pipeline Tools and Work
Full Conference Supporter
Full Conference
Experience
Course
2:00pm - 5:15pm PDT Monday, 20 July 2026 Room 515 A
Gaming & Interactive
New Technologies
Augmented Reality
Education
Spatial Computing
Virtual Reality
Full Conference Supporter
Full Conference
Educator's Forum
11:45am - 12:05pm PDT Wednesday, 22 July 2026 Room 501 ABC
Gaming & Interactive
New Technologies
Research & Education
Augmented Reality
Digital Twins
Education
Games
Image Processing
Real-Time
Scientific Visualization
Spatial Computing
Virtual Reality
Full Conference Supporter
Full Conference
Experience
Real-Time Live!
6:00pm - 7:45pm PDT Tuesday, 21 July 2026 Hall K
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Animation
Art
Artificial Intelligence/Machine Learning
Computer Vision
Digital Twins
Dynamics
Games
Generative AI
Geometry
Graphics Systems Architecture
Hardware
Modeling
Performance
Physical AI
Pipeline Tools and Work
Real-Time
Rendering
Robotics
Scientific Visualization
Simulation
Full Conference Supporter
Full Conference
ACM SIGGRAPH 365
1:00pm - 2:00pm PDT Tuesday, 21 July 2026 Room 404 AB
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Animation
Art
Education
Ethics and Society
Games
Performance
Physical AI
Real-Time
Full Conference Supporter
Full Conference
Experience
Technical Paper
11:45am - 11:55am PDT Thursday, 23 July 2026 Room 403 B
Research & Education
Animation
Geometry
Modeling
Simulation
Full Conference Supporter
Full Conference
Sessions
Talks
2:00pm - 3:30pm PDT Sunday, 19 July 2026 Room 408 A
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Art
Artificial Intelligence/Machine Learning
Capture/Scanning
Computer Vision
Games
Generative AI
Performance
Physical AI
Pipeline Tools and Work
Real-Time
Rendering
Robotics
Scientific Visualization
Spatial Computing
Virtual Reality
Full Conference Supporter
Full Conference
Session Chairs